Station XX-16850 · no signal
[KWT/KSA] DUNES | MONTHLY 3X | DUO
Offline 86.97.30.104:25384 checked 29d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,850
- top 71%
- Last wipe
- 47d ago
- monthly schedule
- Next wipe
- 7d 14h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, and #388 of the duo servers (top 89%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [KWT/KSA] DUNES | MONTHLY 3X | DUO?
The procedural map on [KWT/KSA] DUNES | MONTHLY 3X | DUO is size 3,500 with seed 398295378, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [KWT/KSA] DUNES | MONTHLY 3X | DUO?
Going by its name, [KWT/KSA] DUNES | MONTHLY 3X | DUO runs 3x gather. The limit for a group is 2 players (duo). It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on [KWT/KSA] DUNES | MONTHLY 3X | DUO right now?
[KWT/KSA] DUNES | MONTHLY 3X | DUO is not responding at this moment and is offline, last seen 29 days 6 hours ago.
How does [KWT/KSA] DUNES | MONTHLY 3X | DUO rank against other Rust servers?
The last seven days of player hours place [KWT/KSA] DUNES | MONTHLY 3X | DUO at #16,850, in the top 71% of all ranked servers. It sits at #388 among duo servers.
Operator and location
How reliably does [KWT/KSA] DUNES | MONTHLY 3X | DUO stay online?
No contact with [KWT/KSA] DUNES | MONTHLY 3X | DUO right now, and the last recorded contact was 29 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 18 September 2026 is when Rust Server Trends first recorded it.
Which region does [KWT/KSA] DUNES | MONTHLY 3X | DUO run from?
No region tag comes from [KWT/KSA] DUNES | MONTHLY 3X | DUO, though the name points to the Middle East. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 86.97.30.104:25384.
What build of Rust does [KWT/KSA] DUNES | MONTHLY 3X | DUO use?
[KWT/KSA] DUNES | MONTHLY 3X | DUO is running Rust network protocol 2633 and build 165217 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does [KWT/KSA] DUNES | MONTHLY 3X | DUO wipe, and on which days?
An estimate from the force wipe gives [KWT/KSA] DUNES | MONTHLY 3X | DUO's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 47 days 11 hours. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on [KWT/KSA] DUNES | MONTHLY 3X | DUO mean?
These are the tags [KWT/KSA] DUNES | MONTHLY 3X | DUO publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): The server has 100 slots; ts2 (Group limit): Teams are capped at 2 players; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; WA (West Asia): West Asia is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [KWT/KSA] DUNES | MONTHLY 3X | DUO appear?
These Rust Server Trends lists include [KWT/KSA] DUNES | MONTHLY 3X | DUO: 3x Rust servers, by live population, Duo Rust servers, group limit 2 and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Middle East; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly; Gather rate: 3x.
Join the server
What steps get you onto [KWT/KSA] DUNES | MONTHLY 3X | DUO?
You can connect by pressing F1 in Rust and typing client.connect 86.97.30.104:25384 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/dHtC8Aqp95.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.