Rust Server TrendsSeismic network · station log
Recording Stations11,649 Players46,030 Active3,128 Wipes · 3 h109 48 h

Station XX-16850 · no signal

[KWT/KSA] DUNES | MONTHLY 3X | MAX 4

Offline 86.97.30.104:25477 checked 29d ago

3x monthly wipes vanillamoddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,850
top 71%
Last wipe
53d ago
monthly schedule
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-16850 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[UAE/KSA] Falcon Rust 3x | Max 5 | Arab WA · groups of 8+ · 3x · 6 on average
0/ 200
[US] AshRust 3x Monthly | QoL/Loot+ | Full Wiped NA · groups of 100+ · 3x · monthly · 34 on average
11/ 100
AceRust.com 3x Monthly Solo/Duo/Trio/Quad | JUST FULL WIPED NA · groups of 8+ · 3x · monthly · 14 on average
9/ 100
HollowServers.co 3x Monthly Solo/Duo | Shared BPs NA · groups of 8+ · 3x · monthly · 12 on average
12/ 150
[EU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped EU · groups of 12+ · 3x · monthly · 12 on average
3/ 100
HollowServers.co 3x Monthly Solo/Duo/Trio/Quad |Shared BPs NA · groups of 8+ · 3x · monthly · 9 on average
4/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [KWT/KSA] DUNES | MONTHLY 3X | MAX 4?

The procedural map on [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 is size 3,700 with seed 1277841047, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [KWT/KSA] DUNES | MONTHLY 3X | MAX 4?

Going by its name, [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 runs 3x gather. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 right now?

No players are recorded on [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 at this moment; it is offline, and the last sighting was 29 days 11 hours ago.

How does [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 rank against other Rust servers?

Over the last seven days, [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 recorded enough player hours to reach #16,850 worldwide, placing it in the top 71% of all ranked servers.

Server facts

How reliably does [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 stay online?

[KWT/KSA] DUNES | MONTHLY 3X | MAX 4 is down at the moment; the last recorded contact was 29 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 hosted?

No region tag comes from [KWT/KSA] DUNES | MONTHLY 3X | MAX 4, though the name points to the Middle East. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 86.97.30.104:25477.

What build of Rust does [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 use?

On Linux, [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 wipe, and on which days?

From the force wipe the next wipe of [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 53 days 3 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 mean?

These are the tags [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; WA (West Asia): The server browser files it under West Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 appear?

The Rust Server Trends lists that take in [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 are: 3x Rust servers, by live population and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Middle East; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

Join the server

How do you connect to [KWT/KSA] DUNES | MONTHLY 3X | MAX 4?

Enter client.connect 86.97.30.104:25477 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/dHtC8Aqp95.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^m,^v,WA,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

WA
West Asia The server browser files it under West Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.