Station XX-14882 · no signal
Private Rust Server
Offline 86.92.240.132:28015 checked 22d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,882
- top 67%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.5 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 06:42 UTC27d ago | M0.0■steady | 1 | – | running | 1 | |
| Thu 1 Oct, 18:33 UTC FW28d ago | M0.0■steady | 1 | – | 0.5 days | 1 | |
| Thu 1 Oct, 08:45 UTC28d ago | M0.0■steady | 1 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on Private Rust Server?
You will find no gather rate in the name of Private Rust Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Private Rust Server?
A reading taken now finds Private Rust Server offline; the most recent activity was 22 days 12 hours ago.
How does Private Rust Server rank against other Rust servers?
On player hours for the past week, Private Rust Server sits at #14,882, which puts it inside the top 67% of every ranked server.
Server details
How reliably does Private Rust Server stay online?
As recorded now, Private Rust Server is not reachable, the last contact having been 22 days 12 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 26 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Private Rust Server hosted?
Nothing about a region comes from Private Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 86.92.240.132:28015.
Which Rust version is Private Rust Server running?
On Windows, Private Rust Server runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Private Rust Server?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
How often does Private Rust Server wipe, and on which days?
No next wipe can be predicted for Private Rust Server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 28 days 8 hours.
Lists and tags
What do the server tags on Private Rust Server mean?
These are the tags Private Rust Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Private Rust Server appear?
The Rust Server Trends lists that take in Private Rust Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto Private Rust Server?
Enter client.connect 86.92.240.132:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.