Rust Server TrendsSeismic network · station log
Recording Stations11,680 Players38,014 Active2,926 Wipes · 3 h94 48 h

Station EU-15490 · no signal

Micronesia Returns

Offline EU 86.45.187.151:28015 checked 37d ago

weekly wipes vanilla
Connect
Players now
0/ 32
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,490
top 67% · #2547 in EU
Last wipe
107d ago
weekly schedule
Next wipe
4d 14h
Mon 2 Nov, 17:31 UTC
Seismic record · station EU-15490 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 32 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 67% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Monday 2 November, 17:31 UTC, in 4d 14h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
165/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
18/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average
14/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
17/ 100
Rustafied.com - EU Main EU · groups of 16+ · weekly · 234 on average
23/ 100
Magic Rust — Main | Kлaccикa x1 | Pyccкий EU · groups of 100+ · 1x · weekly · 215 on average
9/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Micronesia Returns?

A procedural map runs on Micronesia Returns, generated by the game.

Which settings and rules apply on Micronesia Returns?

You will find no gather rate in the name of Micronesia Returns. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Micronesia Returns right now?

A reading taken now finds Micronesia Returns offline; the most recent activity was 37 days 13 hours ago.

How does Micronesia Returns rank against other Rust servers?

Micronesia Returns is #2,547 in Europe and #15,490 worldwide on the past week's player hours, within the top 67% of ranked servers.

Server facts

How reliably does Micronesia Returns stay online?

No contact with Micronesia Returns right now, and the last recorded contact was 37 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 18 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Micronesia Returns hosted?

In Europe Micronesia Returns lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 86.45.187.151:28015 is the address it uses.

Which Rust version is Micronesia Returns running?

On Linux, Micronesia Returns runs Rust network protocol 2631 and build 157450. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does Micronesia Returns run its wipes?

From weekly: 7 days after its last wipe the next wipe of Micronesia Returns is estimated. The date of its next wipe is Monday 2 November at 17:31 UTC. 107 days 9 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.

Lists and tags

What do the server tags on Micronesia Returns mean?

Tags published by Micronesia Returns and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp32 (Max players): 32 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2631 (Protocol): Game protocol 2631: to join, your game must match this version; cs157450 (Build): The game build is 157450; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Micronesia Returns appear?

These Rust Server Trends lists include Micronesia Returns: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.

Connecting

What steps get you onto Micronesia Returns?

Enter client.connect 86.45.187.151:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp32,ptrak,$r?,v2631,^w,^v,EU,gmrust,cs157450,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp32
Max players 32 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2631
Protocol Game protocol 2631: to join, your game must match this version.
cs157450
Build The game build is 157450.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.