Rust Server TrendsSeismic network · station log
Recording Stations11,721 Players56,361 Active3,397 Wipes · 3 h136 48 h

Station XX-13632 · no signal

LocGod

Offline 86.245.142.185:28015 checked 17d ago

Connect
Players now
1/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,632
top 62%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13632 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average
468/ 525
Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average
28/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average
48/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
223/ 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
83/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average
93/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on LocGod?

A procedural map runs on LocGod, generated by the game.

Which settings and rules apply on LocGod?

No gather rate appears in the name of LocGod. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on LocGod?

LocGod is not responding at this moment and is offline, last seen 17 days 5 hours ago.

How does LocGod rank against other Rust servers?

The last seven days of player hours place LocGod at #13,632, in the top 62% of all ranked servers.

Operator and location

How reliably does LocGod stay online?

LocGod is down at the moment; the last recorded contact was 17 days 5 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 7 October 2026.

Which region does LocGod run from?

No region is published by LocGod. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 86.245.142.185:28015 is the address it uses.

Which Rust version is LocGod running?

Rust network protocol 2634 and build 167398 on Windows is what LocGod runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does LocGod wipe, and on which days?

Too few wipes of LocGod are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 20 days 4 hours is how long the current world has been running.

Server tags

What do the server tags on LocGod mean?

Tags published by LocGod and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does LocGod appear?

You will find LocGod on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to LocGod?

Enter client.connect 86.245.142.185:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp500
Max players Slots: 500.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.