Station XX-11366 · no signal
Name of Server as Shown on the Client Server List
Offline 86.220.97.100:28015 checked 5d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 2
- Rank
- #11,366
- top 51%
- No wipes
- resets
- 7 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 21 Oct, 13:15 UTC6d ago | – | – | – | – | – | 0 |
| Wed 21 Oct, 13:08 UTC6d ago | – | – | – | – | – | 1 |
| Wed 21 Oct, 13:01 UTC6d ago | – | – | – | – | – | 0 |
| Wed 21 Oct, 12:58 UTC6d ago | – | – | – | – | – | 0 |
| Wed 21 Oct, 12:46 UTC6d ago | – | – | – | – | – | 0 |
| Wed 21 Oct, 12:28 UTC6d ago | – | – | – | – | – | 0 |
| Wed 21 Oct, 12:17 UTC6d ago | – | – | – | – | – | 2 |
| Thu 24 Sep, 11:01 UTC33d ago | M0.3▲rising | 3 | – | 27.1 days | 1 | |
| Wed 23 Sep, 11:59 UTC34d ago | M0.5▲rising | 3 | – | 1 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on Name of Server as Shown on the Client Server List?
No gather rate appears in the name of Name of Server as Shown on the Client Server List. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Name of Server as Shown on the Client Server List right now?
No players are recorded on Name of Server as Shown on the Client Server List at this moment; it is offline, and the last sighting was 5 days 12 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 2.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
The last seven days of player hours place Name of Server as Shown on the Client Server List at #11,366, in the top 51% of all ranked servers.
Operator and location
How reliably does Name of Server as Shown on the Client Server List stay online?
No contact with Name of Server as Shown on the Client Server List right now, and the last recorded contact was 5 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 10, or 6% of the time. On 23 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Name of Server as Shown on the Client Server List hosted?
No region is published by Name of Server as Shown on the Client Server List. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 86.220.97.100:28015.
What build of Rust does Name of Server as Shown on the Client Server List use?
Rust network protocol 2634 and build 167781 on Windows is what Name of Server as Shown on the Client Server List runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does Name of Server as Shown on the Client Server List wipe, and on which days?
No wipe schedule is kept by Name of Server as Shown on the Client Server List, which makes a new world every few hours. None of those resets counts as a wipe.
Tags
What do the server tags on Name of Server as Shown on the Client Server List mean?
The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Name of Server as Shown on the Client Server List appear?
These Rust Server Trends lists include Name of Server as Shown on the Client Server List: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to join
How do you connect to Name of Server as Shown on the Client Server List?
Enter client.connect 86.220.97.100:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.