Rust Server TrendsSeismic network · station log
Recording Stations11,737 Players52,840 Active3,354 Wipes · 3 h124 48 h

Station XX-9554 · no signal

Vanilla Server 2

Offline 86.2.243.67:28025 checked 15h ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#9,554
top 43%
Last wipe
17h ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-9554 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 1 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Wed 06:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75104:0005:0006:0007:0008:00Wiped Wed 28 Oct, 04:01 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 06:13 UTC17h ago – – – – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
323/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
201/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average
36/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average
26/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
56/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
72/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Vanilla Server 2?

Vanilla Server 2 uses a procedural map, which the game generates.

Which settings and rules apply on Vanilla Server 2?

You will find no gather rate in the name of Vanilla Server 2. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on Vanilla Server 2 right now?

Vanilla Server 2 is not responding at this moment and is offline, last seen 15 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1. The busiest point in the last 48 hours came at 05:00 UTC, averaging 1 players.

How does Vanilla Server 2 rank against other Rust servers?

The last seven days of player hours place Vanilla Server 2 at #9,554, in the top 43% of all ranked servers.

Server facts

How reliably does Vanilla Server 2 stay online?

No contact with Vanilla Server 2 right now, and the last recorded contact was 15 hours ago. Its earliest appearance in the records of Rust Server Trends dates to 28 October 2026.

Which region does Vanilla Server 2 run from?

A region is not published by Vanilla Server 2. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 86.2.243.67:28025 is the address it uses.

What build of Rust does Vanilla Server 2 use?

Rust network protocol 2635 and build 168909 on Windows is what Vanilla Server 2 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does Vanilla Server 2 run its wipes?

On record so far are too few of Vanilla Server 2's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 17 hours.

Tags

What do the server tags on Vanilla Server 2 mean?

These are the tags Vanilla Server 2 publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Vanilla Server 2 appear?

These Rust Server Trends lists include Vanilla Server 2: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connecting

How do you connect to Vanilla Server 2?

To join, enter client.connect 86.2.243.67:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players Slots: 1.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.