Station XX-13597 · no signal
RustID Test Server
Offline 86.15.67.166:28025 checked 18d ago
- Players now
- 1/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,597
- top 62%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RustID Test Server?
The map on RustID Test Server is procedural, produced by the game.
Which settings and rules apply on RustID Test Server?
The name of RustID Test Server gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on RustID Test Server right now?
No players are recorded on RustID Test Server at this moment; it is offline, and the last sighting was 18 days 11 hours ago.
How does RustID Test Server rank against other Rust servers?
Over the last seven days, RustID Test Server recorded enough player hours to reach #13,597 worldwide, placing it in the top 62% of all ranked servers.
Server facts
How reliably does RustID Test Server stay online?
RustID Test Server is down at the moment; the last recorded contact was 18 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 10 October 2026 is when Rust Server Trends first recorded it.
Which region does RustID Test Server run from?
A region is not published by RustID Test Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 86.15.67.166:28025 is the address it uses.
Which Rust version is RustID Test Server running?
Rust network protocol 2634 and build 167398 on Windows is what RustID Test Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does RustID Test Server run its wipes?
The rhythm of RustID Test Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 18 days 11 hours is how long the current world has been running.
Tags
What do the server tags on RustID Test Server mean?
The game's server browser reads the tags RustID Test Server publishes: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RustID Test Server appear?
You will find RustID Test Server on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to RustID Test Server?
You can connect by pressing F1 in Rust and typing client.connect 86.15.67.166:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.