Rust Server TrendsSeismic network · station log
Recording Stations11,665 Players53,198 Active3,312 Wipes · 3 h84 48 h

Station XX-14713 · no signal

My Map Test Server

Offline 86.145.55.184:28015 checked 26d ago

Connect
Players now
1/ 5
20% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,713
top 63%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14713 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average
475/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
317/ 325
Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average
33/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average
32/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average
160/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
76/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on My Map Test Server?

No gather rate appears in the name of My Map Test Server. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on My Map Test Server right now?

My Map Test Server is not responding at this moment and is offline, last seen 26 days 16 hours ago.

How does My Map Test Server rank against other Rust servers?

Over the last seven days, My Map Test Server recorded enough player hours to reach #14,713 worldwide, placing it in the top 63% of all ranked servers.

Server details

How reliably does My Map Test Server stay online?

My Map Test Server is down at the moment; the last recorded contact was 26 days 16 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 1 October 2026 is when Rust Server Trends first recorded it.

Which region does My Map Test Server run from?

Nothing about a region comes from My Map Test Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 86.145.55.184:28015.

Which Rust version is My Map Test Server running?

Rust network protocol 2633 and build 165217 on Windows is what My Map Test Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does My Map Test Server run its wipes?

The rhythm of My Map Test Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 19 hours is how long the current world has been running.

Lists and tags

What do the server tags on My Map Test Server mean?

The game's server browser reads the tags My Map Test Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My Map Test Server appear?

The Rust Server Trends lists that take in My Map Test Server are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto My Map Test Server?

To join, enter client.connect 86.145.55.184:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Slots: 5.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.