Station XX-6249 · no signal
test server
Offline 86.138.171.178:28015 checked 20h ago
- Players now
- 0/ 2
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #6,249
- top 28%
- No wipes
- resets
- 38 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 2 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −1into Wed 01:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 19wipes on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 00:58 UTC20h ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 21:06 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 20:53 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 20:35 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 20:21 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 19:57 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 19:39 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 19:28 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 19:08 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 18:49 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 18:24 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 18:15 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 17:58 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 17:45 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 17:06 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 16:12 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 04:39 UTC1d ago | – | – | – | – | – | 0 |
| Tue 27 Oct, 04:24 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 03:36 UTC1d ago | – | – | – | – | – | 1 |
| Mon 26 Oct, 22:18 UTC1d ago | – | – | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on test server?
You will find no gather rate in the name of test server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on test server?
test server is not responding at this moment and is offline, last seen 20 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1. The last 48 hours show their highest activity at 18:00 UTC, averaging 1 players.
How does test server rank against other Rust servers?
Over the last seven days, test server recorded enough player hours to reach #6,249 worldwide, placing it in the top 28% of all ranked servers.
Server details
How reliably does test server stay online?
test server is down at the moment; the last recorded contact was 20 hours ago. It was up 27% of the time across the last 7 full days: 46 of 168 hours. On 19 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does test server run from?
Nothing about a region comes from test server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 86.138.171.178:28015.
What build of Rust does test server use?
Rust network protocol 2635 and build 168909 on Windows is what test server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does test server run its wipes?
No wipe schedule is kept by test server, which makes a new world every few hours. None of those resets counts as a wipe.
Lists and tags
What do the server tags on test server mean?
Tags published by test server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does test server appear?
These Rust Server Trends lists include test server: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to join
What steps get you onto test server?
Enter client.connect 86.138.171.178:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.