Rust Server TrendsSeismic network · station log
Recording Stations11,806 Players72,381 Active3,700 Wipes · 3 h114 48 h

Station XX-6249 · no signal

test server

Offline 86.138.171.178:28015 checked 20h ago

Connect
Players now
0/ 2
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
1
peak 1
Rank
#6,249
top 28%
No wipes
resets
38 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-6249 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 2 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−1into Wed 01:00 UTC
Peak · 48 h
1most players in any hour
Events picked
19wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75122:0004:0017:0018:0020:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 00:58 UTC20h ago – – – – – 1
Tue 27 Oct, 21:06 UTC1d ago – – – – – 1
Tue 27 Oct, 20:53 UTC1d ago – – – – – 1
Tue 27 Oct, 20:35 UTC1d ago – – – – – 1
Tue 27 Oct, 20:21 UTC1d ago – – – – – 1
Tue 27 Oct, 19:57 UTC1d ago – – – – – 1
Tue 27 Oct, 19:39 UTC1d ago – – – – – 1
Tue 27 Oct, 19:28 UTC1d ago – – – – – 1
Tue 27 Oct, 19:08 UTC1d ago – – – – – 1
Tue 27 Oct, 18:49 UTC1d ago – – – – – 1
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 EU · groups of 8+ · weekly · 137 on average
115/ 300
Rustoria.co - US Long Premium | JUST WIPED 28.10 NA · no group limit · 65 on average
56/ 100
Rustoria.co - EU East Medium | JUST WIPED 28.10 EU · no group limit · 64 on average
54/ 100
-2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay EU · groups of 8+ · monthly · 28 on average
38/ 150
-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay EU · groups of 8+ · monthly · 8 on average
5/ 150
My Rust server | Powered by AMP groups of 8+ · 2 on average
2/ 5
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on test server?

You will find no gather rate in the name of test server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on test server?

test server is not responding at this moment and is offline, last seen 20 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1. The last 48 hours show their highest activity at 18:00 UTC, averaging 1 players.

How does test server rank against other Rust servers?

Over the last seven days, test server recorded enough player hours to reach #6,249 worldwide, placing it in the top 28% of all ranked servers.

Server details

How reliably does test server stay online?

test server is down at the moment; the last recorded contact was 20 hours ago. It was up 27% of the time across the last 7 full days: 46 of 168 hours. On 19 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does test server run from?

Nothing about a region comes from test server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 86.138.171.178:28015.

What build of Rust does test server use?

Rust network protocol 2635 and build 168909 on Windows is what test server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does test server run its wipes?

No wipe schedule is kept by test server, which makes a new world every few hours. None of those resets counts as a wipe.

Lists and tags

What do the server tags on test server mean?

Tags published by test server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does test server appear?

These Rust Server Trends lists include test server: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to join

What steps get you onto test server?

Enter client.connect 86.138.171.178:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Slots: 2.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.