Rust Server TrendsSeismic network · station log
Recording Stations11,879 Players98,401 Active3,904 Wipes · 3 h400 48 h

Station XX-15409 · no signal

cdogservers.net - Public

Offline 86.135.125.172:28015 checked 8d ago

Connect
Players now
0/ 400
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,409
top 69%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15409 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 400 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.8 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 19 Oct, 22:17 UTC9d ago M0.0steady 0 – running 0
Sun 18 Oct, 02:25 UTC11d ago M0.3rising 2 – 1.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
392/ 425
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
472/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
979/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
57/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
989/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
27/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on cdogservers.net - Public?

Generated by the game, the map on cdogservers.net - Public is procedural, size 6,000 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on cdogservers.net - Public?

The name of cdogservers.net - Public gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on cdogservers.net - Public?

No players are recorded on cdogservers.net - Public at this moment; it is offline, and the last sighting was 8 days 16 hours ago.

How does cdogservers.net - Public rank against other Rust servers?

Over the last seven days, cdogservers.net - Public recorded enough player hours to reach #15,409 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does cdogservers.net - Public stay online?

No contact with cdogservers.net - Public right now, and the last recorded contact was 8 days 16 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 17 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is cdogservers.net - Public hosted?

A region is not published by cdogservers.net - Public. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 86.135.125.172:28015 is the address it uses.

What build of Rust does cdogservers.net - Public use?

Rust network protocol 2634 and build 167781 on Windows is what cdogservers.net - Public runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on cdogservers.net - Public?

The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does cdogservers.net - Public wipe, and on which days?

On record so far are too few of cdogservers.net - Public's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 9 days 16 hours.

Server tags

What do the server tags on cdogservers.net - Public mean?

Tags published by cdogservers.net - Public and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp400 (Max players): 400 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does cdogservers.net - Public appear?

You will find cdogservers.net - Public on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

How do you connect to cdogservers.net - Public?

To join, enter client.connect 86.135.125.172:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp400
Max players 400 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.