Rust Server TrendsSeismic network · station log
Recording Stations11,800 Players73,970 Active3,706 Wipes · 3 h107 48 h

Station XX-13272 · no signal

Nirqq AUX01 Livestock Test

Offline 86.127.231.208:28015 checked 39d ago

Connect
Players now
1/ 8
12% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,272
no region published
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13272 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 8 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
548/ 675
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Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average
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Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
37/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average
118/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Nirqq AUX01 Livestock Test?

Nirqq AUX01 Livestock Test uses a procedural map, which the game generates.

Which settings and rules apply on Nirqq AUX01 Livestock Test?

You will find no gather rate in the name of Nirqq AUX01 Livestock Test. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Nirqq AUX01 Livestock Test?

No players are recorded on Nirqq AUX01 Livestock Test at this moment; it is offline, and the last sighting was 39 days 6 hours ago.

How does Nirqq AUX01 Livestock Test rank against other Rust servers?

Over the last seven days, Nirqq AUX01 Livestock Test recorded enough player hours to reach #13,272 worldwide, placing it in the top – of all ranked servers.

Server details

How reliably does Nirqq AUX01 Livestock Test stay online?

No contact with Nirqq AUX01 Livestock Test right now, and the last recorded contact was 39 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 19 September 2026.

Where in the world is Nirqq AUX01 Livestock Test hosted?

A region is not published by Nirqq AUX01 Livestock Test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 86.127.231.208:28015.

What build of Rust does Nirqq AUX01 Livestock Test use?

Rust network protocol 2633 and build 164795 on Windows is what Nirqq AUX01 Livestock Test runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does Nirqq AUX01 Livestock Test wipe, and on which days?

The rhythm of Nirqq AUX01 Livestock Test cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 39 days 7 hours.

Tags

What do the server tags on Nirqq AUX01 Livestock Test mean?

These are the tags Nirqq AUX01 Livestock Test publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp8 (Max players): 8 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164795 (Build): It runs game build 164795; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Nirqq AUX01 Livestock Test appear?

These Rust Server Trends lists include Nirqq AUX01 Livestock Test: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Nirqq AUX01 Livestock Test?

You can connect by pressing F1 in Rust and typing client.connect 86.127.231.208:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs164795,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp8
Max players 8 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164795
Build It runs game build 164795.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.