Rust Server TrendsSeismic network · station log
Recording Stations11,676 Players50,302 Active3,170 Wipes · 3 h121 48 h

Station XX-15191 · no signal

BSP Dust II Prototype

Offline 86.110.45.229:28245 checked 14d ago

Connect
Players now
0/ 4
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,191
top 70%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15191 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct17 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 12 Oct, 15:06 UTC16d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average
282/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
306/ 325
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
28/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
27/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
45/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average
146/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on BSP Dust II Prototype?

The name of BSP Dust II Prototype gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on BSP Dust II Prototype right now?

A reading taken now finds BSP Dust II Prototype offline; the most recent activity was 14 days 10 hours ago.

How does BSP Dust II Prototype rank against other Rust servers?

Over the last seven days, BSP Dust II Prototype recorded enough player hours to reach #15,191 worldwide, placing it in the top 70% of all ranked servers.

Server details

How reliably does BSP Dust II Prototype stay online?

No contact with BSP Dust II Prototype right now, and the last recorded contact was 14 days 10 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 12 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does BSP Dust II Prototype run from?

A region is not published by BSP Dust II Prototype. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 86.110.45.229:28245.

What build of Rust does BSP Dust II Prototype use?

On Windows, BSP Dust II Prototype runs Rust network protocol 2634 and build 167584. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on BSP Dust II Prototype?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does BSP Dust II Prototype run its wipes?

On record so far are too few of BSP Dust II Prototype's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 16 days 16 hours is how long the current world has been running.

Server tags

What do the server tags on BSP Dust II Prototype mean?

The game's server browser reads the tags BSP Dust II Prototype publishes: gmrust (Game mode): You'll find standard Rust survival here; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does BSP Dust II Prototype appear?

You will find BSP Dust II Prototype on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to BSP Dust II Prototype?

To join, enter client.connect 86.110.45.229:28245 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp4
Max players Slots: 4.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.