Station XX-14956 · no signal
#1 Rust LAN-Server | TEST
Offline 86.103.6.78:28015 checked 36d ago
- Players now
- 1/ 25
- 4% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,956
- top 65%
- Last wipe
- 36d ago
- monthly schedule
- Next wipe
- 8d 18h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 25 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 8d 18hThu 5 Nov, 19:00 UTCFW
- 36d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 21 Sep, 11:22 UTC36d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on #1 Rust LAN-Server | TEST?
Generated by the game, the map on #1 Rust LAN-Server | TEST is procedural, size 2,000 with seed 923208345. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on #1 Rust LAN-Server | TEST?
No gather rate appears in the name of #1 Rust LAN-Server | TEST. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on #1 Rust LAN-Server | TEST?
No players are recorded on #1 Rust LAN-Server | TEST at this moment; it is offline, and the last sighting was 36 days 10 hours ago.
How does #1 Rust LAN-Server | TEST rank against other Rust servers?
The last seven days of player hours place #1 Rust LAN-Server | TEST at #14,956, in the top 65% of all ranked servers.
Server details
How reliably does #1 Rust LAN-Server | TEST stay online?
No contact with #1 Rust LAN-Server | TEST right now, and the last recorded contact was 36 days 10 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 21 September 2026 is when Rust Server Trends first recorded it.
Which region does #1 Rust LAN-Server | TEST run from?
Nothing about a region comes from #1 Rust LAN-Server | TEST. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 86.103.6.78:28015.
What build of Rust does #1 Rust LAN-Server | TEST use?
On Windows, #1 Rust LAN-Server | TEST runs Rust network protocol 2633 and build 164530. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on #1 Rust LAN-Server | TEST?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.
How often does #1 Rust LAN-Server | TEST wipe, and on which days?
Once a month #1 Rust LAN-Server | TEST wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 36 days 10 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on #1 Rust LAN-Server | TEST mean?
Tags published by #1 Rust LAN-Server | TEST and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp25 (Max players): Slots: 25; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does #1 Rust LAN-Server | TEST appear?
These Rust Server Trends lists include #1 Rust LAN-Server | TEST: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto #1 Rust LAN-Server | TEST?
To join, enter client.connect 86.103.6.78:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.