Rust Server TrendsSeismic network · station log
Recording Stations11,646 Players40,469 Active2,963 Wipes · 3 h89 48 h

Station XX-9488 · recording

Local Server

Online 85.94.27.83:28015 checked 6m ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#9,488
top 43%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-9488 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 01:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75103:0020:0022:0023:0001:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average
260/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average
15/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average
32/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
116/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
44/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
49/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Local Server?

Local Server uses a procedural map, which the game generates.

Which settings and rules apply on Local Server?

The name of Local Server gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched off.

Population

What is the current population on Local Server?

At this moment, Local Server records 0 players across 10 slots. The seven-day average is 0 players, with a peak of 1. The last 48 hours show their highest activity at 00:00 UTC, averaging 1 players.

How does Local Server rank against other Rust servers?

The last seven days of player hours place Local Server at #9,488, in the top 43% of all ranked servers.

Server details

How reliably does Local Server stay online?

Right now, you can reach Local Server. 11 of 48 hours in the last 2 full days were up time, 23% of the total. Its earliest appearance in the records of Rust Server Trends dates to 25 October 2026.

Where in the world is Local Server hosted?

Nothing about a region comes from Local Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 85.94.27.83:28015 is the address it uses.

What build of Rust does Local Server use?

Rust network protocol 2635 and build 168909 on Windows is what Local Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does Local Server run its wipes?

The rhythm of Local Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 21 days 10 hours.

Server tags

What do the server tags on Local Server mean?

The game's server browser reads the tags Local Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Local Server appear?

The Rust Server Trends lists that take in Local Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Local Server?

You can connect by pressing F1 in Rust and typing client.connect 85.94.27.83:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.