Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h0 48 h

Station XX-12710 · no signal

Server name on in-game server list

Offline 85.85.27.72:28015 checked 2d ago

Connect
Players now
1/ 5
20% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#12,710
top 57%
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-12710 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct21 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctSat 10 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 21 Oct, 13:28 UTC7d ago M0.0steady 1 – running 1
Sat 10 Oct, 13:46 UTC18d ago M0.0rising 1 – 11 days 0
Wed 7 Oct, 19:58 UTC21d ago M0.0steady 1 – 2.7 days 1
Thu 1 Oct, 11:51 UTC27d ago M0.0rising 1 held half 6.3 days 0
Thu 24 Sep, 13:04 UTC34d ago M0.0rising 1 held half 6.9 days 0
Sun 20 Sep, 17:51 UTC38d ago M0.0steady 1 held half 3.8 days 1
Fri 18 Sep, 11:57 UTC40d ago M0.0rising 1 – – 2.2 days 0
Thu 17 Sep, 00:14 UTC41d ago M0.0steady 1 – 1.5 days 1
Mon 14 Sep, 12:44 UTC44d ago M0.0rising 1 – – 2.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average
636/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
485/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average
59/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
36/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average
138/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average
255/ 300
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Server name on in-game server list?

You will find no gather rate in the name of Server name on in-game server list. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Server name on in-game server list?

Server name on in-game server list is not responding at this moment and is offline, last seen 2 days 12 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.

How does Server name on in-game server list rank against other Rust servers?

The last seven days of player hours place Server name on in-game server list at #12,710, in the top 57% of all ranked servers.

Server facts

How reliably does Server name on in-game server list stay online?

Server name on in-game server list is down at the moment; the last recorded contact was 2 days 12 hours ago. It was up 2% of the time across the last 7 full days: 3 of 168 hours. On 14 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Server name on in-game server list hosted?

No region is published by Server name on in-game server list. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 85.85.27.72:28015.

What build of Rust does Server name on in-game server list use?

Rust network protocol 2635 and build 169120 on Windows is what Server name on in-game server list runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Server name on in-game server list?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 100% of its recent wipes.

How often does Server name on in-game server list wipe, and on which days?

No next wipe can be predicted for Server name on in-game server list, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 7 days 6 hours.

Lists and tags

What do the server tags on Server name on in-game server list mean?

These are the tags Server name on in-game server list publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs169120 (Build): Game build: 169120; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Server name on in-game server list appear?

You will find Server name on in-game server list on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to Server name on in-game server list?

Enter client.connect 85.85.27.72:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs169120,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs169120
Build Game build: 169120.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.