Rust Server TrendsSeismic network · station log
Recording Stations11,596 Players34,117 Active2,818 Wipes · 3 h66 48 h

Station EU-14090 · recording

Olympus Rage | PvP x100 | Team 8

Online EU 85.72.83.222:48015 checked 11m ago

100x teams off biweekly wipes moddedcarbonhardcore
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,090
top 63% · #2479 in EU
Last wipe
3d ago
biweekly schedule
Next wipe
8d 14h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-14090 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02.557.51005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 63% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

usual gap
7.4 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 8d 14hThu 5 Nov, 19:00 UTCFW
  2. 10d 17hSat 7 Nov, 22:12 UTC
  3. 24d 17hSat 21 Nov, 22:12 UTC
  4. 36d 14hThu 3 Dec, 19:00 UTCFW
  5. 38d 17hSat 5 Dec, 22:12 UTC

The first 48 hours of its last wipes

Sat 24 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 22:12 UTC3d ago M0.0steady 0 – running 0
Sat 17 Oct, 12:37 UTC10d ago M0.6rising 4 halved by day 1 7.4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average
22/ 150
PROSTOJ CLASSIC #5 [X10|SKINS] EU · groups of 100+ · 10x · biweekly · 10 on average
1/ 100
[EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTS EU · groups of 8+ · 10x · biweekly · 3 on average
1/ 50
Turbo Rust 10x | PvP | MyMini | SkinBox | x10 EU · groups of 20+ · 10x · biweekly · 2 on average
0/ 200
Rustafields.com [X100][RB][TP][Shop] EU · groups of 40+ · 100x · monthly · 6 on average
6/ 150
[EU] WOLFPACK.GG 100x [No BPs | Kits | Shop | TP | VIP] EU · groups of 100+ · 100x · monthly · 1 on average
0/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Olympus Rage | PvP x100 | Team 8?

Generated by the game, the map on Olympus Rage | PvP x100 | Team 8 is procedural and size 4,500.

Which settings and rules apply on Olympus Rage | PvP x100 | Team 8?

Going by its name, Olympus Rage | PvP x100 | Team 8 runs 100x gather. No group limit is published. In hardcore mode, Facepunch's most demanding mode. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Olympus Rage | PvP x100 | Team 8?

At this moment, Olympus Rage | PvP x100 | Team 8 records 0 players across 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does Olympus Rage | PvP x100 | Team 8 rank against other Rust servers?

For player hours across the last seven days, Olympus Rage | PvP x100 | Team 8 takes #14,090 overall and #2,479 in Europe, inside the top 63% of all ranked servers.

Server facts

How reliably does Olympus Rage | PvP x100 | Team 8 stay online?

Right now, you can reach Olympus Rage | PvP x100 | Team 8. Its reported uptime points to a restart about 46 hours ago. 158 of 168 hours in the last 7 full days were up time, 94% of the total. 17 October 2026 is when Rust Server Trends first recorded it.

How well does Olympus Rage | PvP x100 | Team 8 perform under load?

The 48-hour average is 8 server fps; 5 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 107,995. It reached a ceiling of 4,963 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does Olympus Rage | PvP x100 | Team 8 run from?

In Europe Olympus Rage | PvP x100 | Team 8 lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 85.72.83.222:48015 is the address it uses.

What build of Rust does Olympus Rage | PvP x100 | Team 8 use?

Olympus Rage | PvP x100 | Team 8 is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Olympus Rage | PvP x100 | Team 8?

The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

On what timetable does Olympus Rage | PvP x100 | Team 8 run its wipes?

The prediction follows its tag, because too few of Olympus Rage | PvP x100 | Team 8's wipes are on record to confirm its schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 3 days 6 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.

Server tags

What do the server tags on Olympus Rage | PvP x100 | Team 8 mean?

These are the tags Olympus Rage | PvP x100 | Team 8 publishes for the browser to read: gmhardcore (Game mode): A harsher ruleset, hardcore; mp100 (Max players): Slots: 100; ts0 (Group limit): You can't form teams here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Olympus Rage | PvP x100 | Team 8 appear?

These Rust Server Trends lists include Olympus Rage | PvP x100 | Team 8: Rust servers above 10x gather rate, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: More than 10x.

Connecting

How do you connect to Olympus Rage | PvP x100 | Team 8?

Enter client.connect 85.72.83.222:48015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,EU,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp100
Max players Slots: 100.
ts0
Group limit You can't form teams here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.