Rust Server TrendsSeismic network · station log
Recording Stations11,694 Players35,972 Active2,914 Wipes · 3 h94 48 h

Station NA-15150 · no signal

US RustyScape 10x PVE | All Blueprints | Live Events

Offline NA 85.31.224.23:28415 checked 45d ago

10x monthly wipes moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,150
#1567 in NA
Last wipe
52d ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15150 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.
Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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[NA] WOLFPACK.GG 10x [No BPs | Kits | Shop | TP | VIP] NA · groups of 100+ · 10x · monthly · 2 on average
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XRUST.CO US 10x Monthly Solo Only - Skins - Pvp - ORP NA · groups of 8+ · 10x · monthly · 1 on average
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[US] World War Rust | X1000 | Loot++ | Monthly Wipe NA · groups of 8+ · 1000x · monthly · 2 on average
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[NA] RustAfterDark | PVE | 15x RESOURCES | EVENTS | KITS NA · groups of 12+ · 15x · monthly · 1 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on US RustyScape 10x PVE | All Blueprints | Live Events?

The map on US RustyScape 10x PVE | All Blueprints | Live Events is procedural, produced by the game.

Which settings and rules apply on US RustyScape 10x PVE | All Blueprints | Live Events?

Its name points to a gather rate of 10x on US RustyScape 10x PVE | All Blueprints | Live Events. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on US RustyScape 10x PVE | All Blueprints | Live Events?

A reading taken now finds US RustyScape 10x PVE | All Blueprints | Live Events offline; the most recent activity was 45 days 5 hours ago.

How does US RustyScape 10x PVE | All Blueprints | Live Events rank against other Rust servers?

For player hours across the last seven days, US RustyScape 10x PVE | All Blueprints | Live Events takes #15,150 overall and #1,567 in North America, inside the top – of all ranked servers.

Server facts

How reliably does US RustyScape 10x PVE | All Blueprints | Live Events stay online?

No contact with US RustyScape 10x PVE | All Blueprints | Live Events right now, and the last recorded contact was 45 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is US RustyScape 10x PVE | All Blueprints | Live Events hosted?

The NA tag is how US RustyScape 10x PVE | All Blueprints | Live Events lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 85.31.224.23:28415.

Which Rust version is US RustyScape 10x PVE | All Blueprints | Live Events running?

On Linux, US RustyScape 10x PVE | All Blueprints | Live Events runs Rust network protocol 2633 and build 163207. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does US RustyScape 10x PVE | All Blueprints | Live Events run its wipes?

An estimate from the force wipe gives US RustyScape 10x PVE | All Blueprints | Live Events's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 52 days. A monthly wipe schedule is published in its tags.

Tags

What do the server tags on US RustyScape 10x PVE | All Blueprints | Live Events mean?

Tags published by US RustyScape 10x PVE | All Blueprints | Live Events and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does US RustyScape 10x PVE | All Blueprints | Live Events appear?

You will find US RustyScape 10x PVE | All Blueprints | Live Events on the following Rust Server Trends lists: 10x Rust servers, Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

How to join

What steps get you onto US RustyScape 10x PVE | All Blueprints | Live Events?

To join, enter client.connect 85.31.224.23:28415 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^m,NA,gmrust,cs163207,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163207
Build The game build is 163207.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.