Rust Server TrendsSeismic network · station log
Recording Stations11,626 Players39,326 Active2,997 Wipes · 3 h97 48 h

Station XX-15426 · no signal

Yeti

Offline 85.3.95.116:28015 checked 37d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,426
no region published
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15426 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average
329/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average
6/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average
19/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
29/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average
31/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
33/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Yeti?

Yeti runs a procedural map of size 4,500 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Yeti?

You will find no gather rate in the name of Yeti. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Yeti?

No players are recorded on Yeti at this moment; it is offline, and the last sighting was 37 days 13 hours ago.

How does Yeti rank against other Rust servers?

Over the last seven days, Yeti recorded enough player hours to reach #15,426 worldwide, placing it in the top – of all ranked servers.

Server facts

How reliably does Yeti stay online?

No contact with Yeti right now, and the last recorded contact was 37 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is Yeti hosted?

No region is published by Yeti. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 85.3.95.116:28015.

Which Rust version is Yeti running?

Yeti is running Rust network protocol 2633 and build 164530 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does Yeti wipe, and on which days?

Too few wipes of Yeti are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 53 days 21 hours is how long the current world has been running.

Server tags

What do the server tags on Yeti mean?

The game's server browser reads the tags Yeti publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Yeti appear?

These Rust Server Trends lists include Yeti: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Yeti?

Enter client.connect 85.3.95.116:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs164530
Build Game build: 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.