Rust Server TrendsSeismic network · station log
Recording Stations11,596 Players34,270 Active2,854 Wipes · 3 h63 48 h

Station XX-13039 · no signal

nameserver

Offline 85.26.241.27:28015 checked 8d ago

Connect
Players now
1/ 15
7% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,039
top 59%
Last wipe
11d ago
no schedule published
Next wipe
2d 2h
Fri 30 Oct, 07:13 UTC
Seismic record · station XX-13039 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep7 Oct11 Oct21 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 07:13 UTC, in 2d 2h. Every other Friday at 07:13 UTC · low confidence

usual gap
14 daysbetween real wipes

Coming wipes

  1. 2d 2hFri 30 Oct, 07:13 UTC
  2. 8d 13hThu 5 Nov, 19:00 UTCFW
  3. 16d 2hFri 13 Nov, 07:13 UTC
  4. 30d 2hFri 27 Nov, 07:13 UTC
  5. 36d 13hThu 3 Dec, 19:00 UTCFW
  6. 44d 2hFri 11 Dec, 07:13 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 07:13 UTC11d ago – – – – running 0
Fri 2 Oct, 06:22 UTC25d ago – – – – 14 days 3

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 533 on average
234/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 325 on average
14/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 323 on average
17/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
142/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average
46/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
40/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on nameserver?

The map on nameserver is procedural, produced by the game.

Which settings and rules apply on nameserver?

No gather rate appears in the name of nameserver. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC off, Valve's anti-cheat.

Live population

What is the current population on nameserver?

nameserver is not responding at this moment and is offline, last seen 8 days 18 hours ago.

How does nameserver rank against other Rust servers?

The last seven days of player hours place nameserver at #13,039, in the top 59% of all ranked servers.

Server details

How reliably does nameserver stay online?

As recorded now, nameserver is not reachable, the last contact having been 8 days 18 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 20 September 2026.

Where in the world is nameserver hosted?

No region is published by nameserver. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 85.26.241.27:28015 is the address it uses.

Which Rust version is nameserver running?

Rust network protocol 2634 and build 167781 on Windows is what nameserver runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does nameserver wipe, and on which days?

The wipe rhythm at nameserver is every other Friday at 07:13 UTC. The date of its next wipe is Friday 30 October at 07:13 UTC. The present world dates from 11 days 21 hours.

Lists and tags

What do the server tags on nameserver mean?

Tags published by nameserver and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does nameserver appear?

The Rust Server Trends lists that take in nameserver are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto nameserver?

To join, enter client.connect 85.26.241.27:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp15
Max players 15 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.