Station XX-13042 · no signal
nameserver
Offline 85.26.241.23:28015 checked 9d ago
- Players now
- 1/ 15
- 7% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,042
- top 59%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- 1d 9h
- Fri 30 Oct, 07:13 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 07:13 UTC, in 1d 9h. Every other Friday at 07:13 UTC · low confidence
- usual gap
- 14 daysbetween real wipes
Coming wipes
- 1d 9hFri 30 Oct, 07:13 UTC
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 15d 9hFri 13 Nov, 07:13 UTC
- 29d 9hFri 27 Nov, 07:13 UTC
- 35d 21hThu 3 Dec, 19:00 UTCFW
- 43d 9hFri 11 Dec, 07:13 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 07:13 UTC12d ago | – | – | – | – | running | 0 |
| Fri 2 Oct, 06:22 UTC26d ago | – | – | – | – | 14 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on nameserver?
A procedural map runs on nameserver, generated by the game.
Which settings and rules apply on nameserver?
No gather rate appears in the name of nameserver. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The server has VAC off, Valve's anti-cheat.
Player counts
How many players are recorded on nameserver right now?
A reading taken now finds nameserver offline; the most recent activity was 9 days 10 hours ago.
How does nameserver rank against other Rust servers?
On player hours for the past week, nameserver sits at #13,042, which puts it inside the top 59% of every ranked server.
Operator and location
How reliably does nameserver stay online?
nameserver is down at the moment; the last recorded contact was 9 days 10 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 23 September 2026.
Where in the world is nameserver hosted?
A region is not published by nameserver. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 85.26.241.23:28015 is the address it uses.
What build of Rust does nameserver use?
Rust network protocol 2634 and build 167781 on Windows is what nameserver runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does nameserver wipe, and on which days?
At nameserver the wipes follow a every other Friday at 07:13 UTC rhythm. The date of its next wipe is Friday 30 October at 07:13 UTC. 12 days 14 hours is how long the current world has been running.
Lists and tags
What do the server tags on nameserver mean?
These are the tags nameserver publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does nameserver appear?
You will find nameserver on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
What steps get you onto nameserver?
To join, enter client.connect 85.26.241.23:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.