Rust Server TrendsSeismic network · station log
Recording Stations11,840 Players88,651 Active4,028 Wipes · 3 h156 48 h

Station XX-12330 · no signal

nameserver

Offline 85.26.241.1:28015 checked 25d ago

Connect
Players now
2/ 15
13% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,330
top 54%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-12330 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep4 Oct7 Oct10 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 2, 29 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC26d ago M0.0steady 2 – – running 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 547 on average
629/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
478/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 303 on average
62/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 303 on average
43/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 268 on average
143/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 261 on average
260/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on nameserver?

The map on nameserver is procedural, produced by the game.

Which settings and rules apply on nameserver?

No gather rate appears in the name of nameserver. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on nameserver right now?

nameserver is not responding at this moment and is offline, last seen 25 days 6 hours ago.

How does nameserver rank against other Rust servers?

The last seven days of player hours place nameserver at #12,330, in the top 54% of all ranked servers.

Server facts

How reliably does nameserver stay online?

No contact with nameserver right now, and the last recorded contact was 25 days 6 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.

Which region does nameserver run from?

Nothing about a region comes from nameserver. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 85.26.241.1:28015 is the address it uses.

Which Rust version is nameserver running?

Rust network protocol 2634 and build 166494 on Windows is what nameserver runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on nameserver?

On average, the busiest point of its recent wipes drew 2 players. 29 hours after the latest wipe, the crowd peaked.

How often does nameserver wipe, and on which days?

Too few wipes of nameserver are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 26 days 10 hours.

Lists and tags

What do the server tags on nameserver mean?

The game's server browser reads the tags nameserver publishes: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does nameserver appear?

These Rust Server Trends lists include nameserver: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto nameserver?

Enter client.connect 85.26.241.1:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp15
Max players The server has 15 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166494
Build The game build is 166494.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.