Rust Server TrendsSeismic network · station log
Recording Stations11,636 Players31,247 Active2,768 Wipes · 3 h72 48 h

Station XX-9209 · no signal

Urgik97

Offline 85.238.103.44:28015 checked 1d ago

Connect
Players now
1/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#9,209
top 41%
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-9209 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 542 on average
144/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
132/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
15/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average
22/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
12/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average
49/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Urgik97?

No gather rate appears in the name of Urgik97. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Urgik97 right now?

No players are recorded on Urgik97 at this moment; it is offline, and the last sighting was 47 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.

How does Urgik97 rank against other Rust servers?

On player hours for the past week, Urgik97 sits at #9,209, which puts it inside the top 41% of every ranked server.

Operator and location

How reliably does Urgik97 stay online?

Urgik97 is down at the moment; the last recorded contact was 47 hours ago. It was up 3% of the time across the last 3 full days: 2 of 72 hours. On 25 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Urgik97 run from?

Nothing about a region comes from Urgik97. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 85.238.103.44:28015.

What build of Rust does Urgik97 use?

On Windows, Urgik97 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does Urgik97 run its wipes?

Too few wipes of Urgik97 are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 13 days 23 hours.

Lists and tags

What do the server tags on Urgik97 mean?

Tags published by Urgik97 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Urgik97 appear?

The Rust Server Trends lists that take in Urgik97 are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto Urgik97?

To join, enter client.connect 85.238.103.44:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp500
Max players Slots: 500.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.