Station EU-3206 · recording
[EU] PVE 60% Less decay - With Raidable Bases | ZOS
Online EU 85.236.0.91:28015 checked 15m ago
- Players now
- 2/ 200
- 1% full
- Motion · 24 h
- M0.0▲rising
- +0 players on the day
- 7-day average
- 1
- peak 6
- Rank
- #3,206
- top 14% · #1209 in EU
- Last wipe
- 12h ago
- biweekly schedule
- Next wipe
- 6d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 200 slots
- Motion · 24 h
- M0.0▲rising+0 players
- Sharpest hour
- −3into Thu 20:00 UTC
- Peak · 48 h
- 6most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 41% in EU. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
- usual gap
- 14 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 6players, last three wipes
- crowd held
- 0%else halves by day 7
Coming wipes
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 13d 11hThu 12 Nov, 09:44 UTC
- 27d 11hThu 26 Nov, 09:49 UTC
- 34d 20hThu 3 Dec, 19:00 UTCFW
- 41d 11hThu 10 Dec, 09:55 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 9 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 09:38 UTC12h ago | – | – | – | – | running | 1 |
| Thu 15 Oct, 09:33 UTC14d ago | M0.9▲rising | 8 | – | – | 0 | |
| Thu 1 Oct, 18:41 UTC FW28d ago | M0.8▲rising | 7 | halved by day 7 | 13.6 days | 1 | |
| Thu 17 Sep, 16:34 UTC42d ago | M0.6▲rising | 4 | halved by day 6 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [EU] PVE 60% Less decay - With Raidable Bases | ZOS?
The procedural map on [EU] PVE 60% Less decay - With Raidable Bases | ZOS is size 4,250 with seed 11026, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [EU] PVE 60% Less decay - With Raidable Bases | ZOS?
You will find no gather rate in the name of [EU] PVE 60% Less decay - With Raidable Bases | ZOS. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on [EU] PVE 60% Less decay - With Raidable Bases | ZOS?
At this moment, [EU] PVE 60% Less decay - With Raidable Bases | ZOS records 2 players across 200 slots. Across seven days this server recorded an average of 1 players and a peak of 6. The last 48 hours show their highest activity at 19:00 UTC, averaging 5 players.
How does [EU] PVE 60% Less decay - With Raidable Bases | ZOS rank against other Rust servers?
The last seven days of player hours place [EU] PVE 60% Less decay - With Raidable Bases | ZOS at #3,206, in the top 14% of all ranked servers and #1,209 in Europe.
Server details
How reliably does [EU] PVE 60% Less decay - With Raidable Bases | ZOS stay online?
[EU] PVE 60% Less decay - With Raidable Bases | ZOS is up at the moment. Its reported uptime points to a restart about 11 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does [EU] PVE 60% Less decay - With Raidable Bases | ZOS perform under load?
Its average server fps over the last 48 hours was 59, and it never dropped below 18. The world held up to 132,688 entities at its peak, buildings and deployables included. Memory use peaked at 5,494 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is [EU] PVE 60% Less decay - With Raidable Bases | ZOS hosted?
The EU tag is how [EU] PVE 60% Less decay - With Raidable Bases | ZOS lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 85.236.0.91:28015.
What build of Rust does [EU] PVE 60% Less decay - With Raidable Bases | ZOS use?
[EU] PVE 60% Less decay - With Raidable Bases | ZOS is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on [EU] PVE 60% Less decay - With Raidable Bases | ZOS?
On average, the busiest point of its recent wipes drew 6 players. 9 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 7 it fell below half in the wipes where it didn't hold.
On what timetable does [EU] PVE 60% Less decay - With Raidable Bases | ZOS run its wipes?
About every 14 days is how often [EU] PVE 60% Less decay - With Raidable Bases | ZOS has wiped lately. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 12 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.
Server tags
What do the server tags on [EU] PVE 60% Less decay - With Raidable Bases | ZOS mean?
The game's server browser reads the tags [EU] PVE 60% Less decay - With Raidable Bases | ZOS publishes: gmrust (Game mode): You'll find standard Rust survival here; mp200 (Max players): Slots: 200; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptsw (Networking): You'll see 'sw' as the network layer; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [EU] PVE 60% Less decay - With Raidable Bases | ZOS appear?
These Rust Server Trends lists include [EU] PVE 60% Less decay - With Raidable Bases | ZOS: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
How to join
What steps get you onto [EU] PVE 60% Less decay - With Raidable Bases | ZOS?
You can connect by pressing F1 in Rust and typing client.connect 85.236.0.91:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.