Station XX-15814 · no signal
Rust WakeExp 7 (private insecure test)
Offline 85.234.84.19:29515 checked 19d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,814
- top 72%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rust WakeExp 7 (private insecure test)?
A procedural map runs on Rust WakeExp 7 (private insecure test), generated by the game.
Which settings and rules apply on Rust WakeExp 7 (private insecure test)?
You will find no gather rate in the name of Rust WakeExp 7 (private insecure test). The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC off, Valve's anti-cheat.
Player counts
What is the current population on Rust WakeExp 7 (private insecure test)?
No players are recorded on Rust WakeExp 7 (private insecure test) at this moment; it is offline, and the last sighting was 19 days 20 hours ago.
How does Rust WakeExp 7 (private insecure test) rank against other Rust servers?
On player hours for the past week, Rust WakeExp 7 (private insecure test) sits at #15,814, which puts it inside the top 72% of every ranked server.
Server facts
How reliably does Rust WakeExp 7 (private insecure test) stay online?
As recorded now, Rust WakeExp 7 (private insecure test) is not reachable, the last contact having been 19 days 20 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 10 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Rust WakeExp 7 (private insecure test) hosted?
A region is not published by Rust WakeExp 7 (private insecure test). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 85.234.84.19:29515 is the address it uses.
Which Rust version is Rust WakeExp 7 (private insecure test) running?
Rust WakeExp 7 (private insecure test) is running Rust network protocol 2634 and build 166652 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does Rust WakeExp 7 (private insecure test) run its wipes?
Too few wipes of Rust WakeExp 7 (private insecure test) are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 21 days 10 hours.
Tags
What do the server tags on Rust WakeExp 7 (private insecure test) mean?
The game's server browser reads the tags Rust WakeExp 7 (private insecure test) publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust WakeExp 7 (private insecure test) appear?
You will find Rust WakeExp 7 (private insecure test) on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to Rust WakeExp 7 (private insecure test)?
To join, enter client.connect 85.234.84.19:29515 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.