Rust Server TrendsSeismic network · station log
Recording Stations11,657 Players32,896 Active2,828 Wipes · 3 h79 48 h

Station XX-15814 · no signal

Rust WakeExp 7 (private insecure test)

Offline 85.234.84.19:28815 checked 18d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,814
top 72%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15814 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 21 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 8 Oct, 14:27 UTC20d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 549 on average
152/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
116/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
13/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 284 on average
23/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
12/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 249 on average
28/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust WakeExp 7 (private insecure test)?

A procedural map runs on Rust WakeExp 7 (private insecure test), generated by the game.

Which settings and rules apply on Rust WakeExp 7 (private insecure test)?

The name of Rust WakeExp 7 (private insecure test) gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.

Population

What is the current population on Rust WakeExp 7 (private insecure test)?

No players are recorded on Rust WakeExp 7 (private insecure test) at this moment; it is offline, and the last sighting was 18 days 23 hours ago.

How does Rust WakeExp 7 (private insecure test) rank against other Rust servers?

Over the last seven days, Rust WakeExp 7 (private insecure test) recorded enough player hours to reach #15,814 worldwide, placing it in the top 72% of all ranked servers.

Server details

How reliably does Rust WakeExp 7 (private insecure test) stay online?

No contact with Rust WakeExp 7 (private insecure test) right now, and the last recorded contact was 18 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 9 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Rust WakeExp 7 (private insecure test) run from?

No region is published by Rust WakeExp 7 (private insecure test). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 85.234.84.19:28815.

Which Rust version is Rust WakeExp 7 (private insecure test) running?

On Linux, Rust WakeExp 7 (private insecure test) runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Rust WakeExp 7 (private insecure test)?

0 players, on average, was the busiest crowd at its recent wipes. 21 hours after the latest wipe, the crowd peaked.

How often does Rust WakeExp 7 (private insecure test) wipe, and on which days?

The rhythm of Rust WakeExp 7 (private insecure test) cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 20 days 13 hours.

Lists and tags

What do the server tags on Rust WakeExp 7 (private insecure test) mean?

Tags published by Rust WakeExp 7 (private insecure test) and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust WakeExp 7 (private insecure test) appear?

You will find Rust WakeExp 7 (private insecure test) on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Rust WakeExp 7 (private insecure test)?

Enter client.connect 85.234.84.19:28815 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.