Rust Server TrendsSeismic network · station log
Recording Stations11,776 Players67,745 Active3,535 Wipes · 3 h197 48 h

Station XX-15814 · no signal

Rust WakeExp 7 (private insecure test)

Offline 85.234.84.19:28315 checked 19d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,814
top 72%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15814 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct12 Oct14 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 18 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 8 Oct, 14:39 UTC20d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
539/ 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
407/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
52/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
47/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
62/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average
171/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rust WakeExp 7 (private insecure test)?

A procedural map runs on Rust WakeExp 7 (private insecure test), generated by the game.

Which settings and rules apply on Rust WakeExp 7 (private insecure test)?

The name of Rust WakeExp 7 (private insecure test) gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC off, Valve's anti-cheat.

Population

How many players are recorded on Rust WakeExp 7 (private insecure test) right now?

Rust WakeExp 7 (private insecure test) is not responding at this moment and is offline, last seen 19 days 7 hours ago.

How does Rust WakeExp 7 (private insecure test) rank against other Rust servers?

Over the last seven days, Rust WakeExp 7 (private insecure test) recorded enough player hours to reach #15,814 worldwide, placing it in the top 72% of all ranked servers.

Server facts

How reliably does Rust WakeExp 7 (private insecure test) stay online?

As recorded now, Rust WakeExp 7 (private insecure test) is not reachable, the last contact having been 19 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 9 October 2026.

Which region does Rust WakeExp 7 (private insecure test) run from?

No region is published by Rust WakeExp 7 (private insecure test). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 85.234.84.19:28315.

What build of Rust does Rust WakeExp 7 (private insecure test) use?

Rust network protocol 2634 and build 166652 on Linux is what Rust WakeExp 7 (private insecure test) runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Rust WakeExp 7 (private insecure test)?

On average, the busiest point of its recent wipes drew 0 players. 18 hours after the latest wipe, the crowd peaked.

How often does Rust WakeExp 7 (private insecure test) wipe, and on which days?

The rhythm of Rust WakeExp 7 (private insecure test) cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 20 days 21 hours is how long the current world has been running.

Server tags

What do the server tags on Rust WakeExp 7 (private insecure test) mean?

Tags published by Rust WakeExp 7 (private insecure test) and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust WakeExp 7 (private insecure test) appear?

These Rust Server Trends lists include Rust WakeExp 7 (private insecure test): Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to Rust WakeExp 7 (private insecure test)?

Enter client.connect 85.234.84.19:28315 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.