Station XX-15310 · recording
az Server gamever.io
Online 85.234.69.39:29511 checked 5m ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,310
- top 69%
- Last wipe
- 118d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on az Server gamever.io?
Generated by the game, the map on az Server gamever.io is procedural, size 2,500 with seed 12345. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on az Server gamever.io?
The name of az Server gamever.io gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on az Server gamever.io?
At this moment, az Server gamever.io records 0 players across 20 slots. Averaged across the last seven days, the population was 0 players.
How does az Server gamever.io rank against other Rust servers?
On player hours for the past week, az Server gamever.io sits at #15,310, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does az Server gamever.io stay online?
Right now, you can reach az Server gamever.io. Going by the uptime figure it reports, it restarted about 15 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does az Server gamever.io perform under load?
The 48-hour average is 144 server fps; 143 is the lowest observed. At its highest, it carried 29,341 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,354 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does az Server gamever.io run from?
A region is not published by az Server gamever.io. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 85.234.69.39:29511.
Which Rust version is az Server gamever.io running?
Rust network protocol 2631 and build 156658 on Linux is what az Server gamever.io runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does az Server gamever.io run its wipes?
The rhythm of az Server gamever.io cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 118 days 6 hours is how long the current world has been running.
Lists and tags
What do the server tags on az Server gamever.io mean?
The game's server browser reads the tags az Server gamever.io publishes: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2631 (Protocol): Game protocol 2631: to join, your game must match this version; cs156658 (Build): It runs game build 156658; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does az Server gamever.io appear?
You will find az Server gamever.io on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
How do you connect to az Server gamever.io?
You can connect by pressing F1 in Rust and typing client.connect 85.234.69.39:29511 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://gamever.io.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
