Station EU-3288 · recording
Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]
Online EU 85.233.150.44:35015 checked 14m ago
- Players now
- 3/ 100
- 3% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 1
- peak 6
- Rank
- #3,288
- top 15% · #1224 in EU
- Last wipe
- 5d ago
- biweekly schedule
- Next wipe
- 1d 17h
- Fri 30 Oct, 15:34 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 3of 100 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- −2into Tue 20:00 UTC
- Peak · 48 h
- 5most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Friday 30 October, 15:34 UTC, in 1d 17h. Every 7 days 4 hours · medium confidence
- usual gap
- 7.3 daysbetween real wipes
- on rhythm
- 80%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 60%else halves by day 5.5
Coming wipes
- 1d 17hFri 30 Oct, 15:34 UTC
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 8d 21hFri 6 Nov, 19:21 UTC
- 16d 0hFri 13 Nov, 23:08 UTC
- 23d 4hSat 21 Nov, 02:54 UTC
- 30d 8hSat 28 Nov, 06:41 UTC
- 35d 20hThu 3 Dec, 19:00 UTCFW
- 37d 12hSat 5 Dec, 10:28 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 11:47 UTC5d ago | M0.5▲rising | 3 | – | running | 0 | |
| Fri 16 Oct, 08:01 UTC12d ago | M0.5▲rising | 3 | halved by day 6 | 7.2 days | 0 | |
| Thu 8 Oct, 16:08 UTC20d ago | M0.6▲rising | 4 | held half | 7.7 days | 0 | |
| Fri 2 Oct, 12:57 UTC26d ago | M0.7▲rising | 5 | halved by day 5 | 6.1 days | 0 | |
| Fri 25 Sep, 03:34 UTC33d ago | M0.6▲rising | 4 | held half | 7.4 days | 0 | |
| Thu 17 Sep, 19:34 UTC41d ago | M0.3▲rising | 2 | held half | 7.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?
Generated by the game, the map on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] is procedural, size 3,700 with seed 262731628. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?
10x gather is what Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] runs, judging by its name. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?
At this moment, Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] records 3 players across 100 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 6. The last 48 hours show their highest activity at 14:00 UTC, averaging 3 players.
How does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] rank against other Rust servers?
Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] is #1,224 in Europe and #3,288 worldwide on the past week's player hours, within the top 15% of ranked servers.
Operator and location
How reliably does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] stay online?
Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] is up at the moment. Going by the uptime figure it reports, it restarted about 43 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] perform under load?
Across the last 48 hours it averaged 58 server fps, with a floor of 22. The world held up to 88,778 entities at its peak, buildings and deployables included. It reached a ceiling of 3,563 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] run from?
In Europe Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 85.233.150.44:35015.
Which Rust version is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] running?
Rust network protocol 2635 and build 168909 on Linux is what Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?
3 players, on average, was the busiest crowd at its recent wipes. 6 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 60% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 5.5.
How often does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] wipe, and on which days?
About every 7.3 days is how often Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] has wiped lately. Friday 30 October at 15:34 UTC is when its next wipe is due. It has run its current world for 5 days 10 hours. Every two weeks it wipes, according to the schedule in its tags.
Tags
What do the server tags on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] mean?
These are the tags Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] appear?
The Rust Server Trends lists that take in Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] are: 10x Rust servers, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.
Join the server
What steps get you onto Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?
Enter client.connect 85.233.150.44:35015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
