Station EU-5002 · recording
Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]
Online EU 85.233.150.44:35010 checked 8m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.2▼falling
- −2 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #5,002
- top 23% · #1699 in EU
- Last wipe
- 5d ago
- biweekly schedule
- Next wipe
- 1d 17h
- Fri 30 Oct, 15:32 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.2▼falling−2 players
- Sharpest hour
- −3into Wed 19:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, top 58% in EU. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Friday 30 October, 15:32 UTC, in 1d 17h. Every 7 days 4 hours · medium confidence
- usual gap
- 7.3 daysbetween real wipes
- on rhythm
- 80%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 0%else halves by day 4
Coming wipes
- 1d 17hFri 30 Oct, 15:32 UTC
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 8d 21hFri 6 Nov, 19:17 UTC
- 16d 1hFri 13 Nov, 23:02 UTC
- 23d 4hSat 21 Nov, 02:48 UTC
- 30d 8hSat 28 Nov, 06:33 UTC
- 35d 21hThu 3 Dec, 19:00 UTCFW
- 37d 12hSat 5 Dec, 10:18 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 11:46 UTC5d ago | M0.3▲rising | 2 | – | running | 0 | |
| Fri 16 Oct, 08:01 UTC12d ago | M0.6▲rising | 4 | halved by day 3 | 7.2 days | 0 | |
| Thu 8 Oct, 16:07 UTC20d ago | M0.6▲rising | 4 | halved by day 5 | 7.7 days | 0 | |
| Fri 2 Oct, 12:56 UTC26d ago | M0.7▲rising | 5 | halved by day 4 | 6.1 days | 0 | |
| Fri 25 Sep, 03:33 UTC33d ago | M0.5▲rising | 3 | halved by day 1 | 7.4 days | 0 | |
| Thu 17 Sep, 19:33 UTC41d ago | M0.0▼falling | 3 | halved by day 4 | 7.3 days | 4 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?
Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] runs a procedural map of size 3,700 with seed 2090362659, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?
10x gather is what Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] runs, judging by its name. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?
0 of the 100 slots on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] are filled right now. The seven-day average is 0 players, with a peak of 3. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 3 players.
How does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] rank against other Rust servers?
For player hours across the last seven days, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] takes #5,002 overall and #1,699 in Europe, inside the top 23% of all ranked servers.
Server details
How reliably does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] stay online?
Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] is up at the moment. Its reported uptime points to a restart about 43 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] hold a steady tick rate?
The 48-hour average is 58 server fps; 35 is the lowest observed. At its highest, it carried 82,608 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,555 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] run from?
The EU tag is how Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 85.233.150.44:35010.
What build of Rust does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] use?
Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?
3 players, on average, was the busiest crowd at its recent wipes. 8 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 4 in the wipes where it didn't hold.
On what timetable does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] run its wipes?
Lately the wipes at Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] have come about every 7.3 days. Friday 30 October at 15:32 UTC is when its next wipe is due. It has run its current world for 5 days 10 hours. Every two weeks it wipes, according to the schedule in its tags.
Tags
What do the server tags on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] mean?
Tags published by Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] appear?
You will find Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] on the following Rust Server Trends lists: 10x Rust servers, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.
How to join
How do you connect to Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?
You can connect by pressing F1 in Rust and typing client.connect 85.233.150.44:35010 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. http://cloudrust.ru/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
