Rust Server TrendsSeismic network · station log
Recording Stations11,782 Players67,928 Active3,558 Wipes · 3 h196 48 h

Station XX-15172 · no signal

Rust Community Server

Offline 85.214.59.81:28015 checked 45d ago

Connect
Players now
0/ 200
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,172
no region published
Last wipe
118d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15172 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 200 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
513/ 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
409/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
52/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
55/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
57/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average
153/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust Community Server?

The map on Rust Community Server is procedural, produced by the game.

Which settings and rules apply on Rust Community Server?

No gather rate appears in the name of Rust Community Server. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Rust Community Server?

A reading taken now finds Rust Community Server offline; the most recent activity was 45 days 19 hours ago.

How does Rust Community Server rank against other Rust servers?

The last seven days of player hours place Rust Community Server at #15,172, in the top – of all ranked servers.

Operator and location

How reliably does Rust Community Server stay online?

As recorded now, Rust Community Server is not reachable, the last contact having been 45 days 19 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is Rust Community Server hosted?

Nothing about a region comes from Rust Community Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 85.214.59.81:28015 is the address it uses.

Which Rust version is Rust Community Server running?

Rust network protocol 2631 and build 158240 on Linux is what Rust Community Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does Rust Community Server run its wipes?

On record so far are too few of Rust Community Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 118 days 7 hours.

Lists and tags

What do the server tags on Rust Community Server mean?

The game's server browser reads the tags Rust Community Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2631 (Protocol): Game protocol 2631: to join, your game must match this version; cs158240 (Build): The game build is 158240; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust Community Server appear?

These Rust Server Trends lists include Rust Community Server: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to Rust Community Server?

You can connect by pressing F1 in Rust and typing client.connect 85.214.59.81:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp200
Max players The server has 200 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2631
Protocol Game protocol 2631: to join, your game must match this version.
cs158240
Build The game build is 158240.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.