Station XX-13179 · no signal
Xelernan Local Rust (No EAC)
Offline 85.208.50.157:28015 checked 14d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,179
- top 61%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Xelernan Local Rust (No EAC)?
A procedural map runs on Xelernan Local Rust (No EAC), generated by the game.
Which settings and rules apply on Xelernan Local Rust (No EAC)?
No gather rate appears in the name of Xelernan Local Rust (No EAC). The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched off.
Player counts
What is the current population on Xelernan Local Rust (No EAC)?
No players are recorded on Xelernan Local Rust (No EAC) at this moment; it is offline, and the last sighting was 14 days 22 hours ago.
How does Xelernan Local Rust (No EAC) rank against other Rust servers?
The last seven days of player hours place Xelernan Local Rust (No EAC) at #13,179, in the top 61% of all ranked servers.
Server details
How reliably does Xelernan Local Rust (No EAC) stay online?
Xelernan Local Rust (No EAC) is down at the moment; the last recorded contact was 14 days 22 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Xelernan Local Rust (No EAC) run from?
No region is published by Xelernan Local Rust (No EAC). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 85.208.50.157:28015.
Which Rust version is Xelernan Local Rust (No EAC) running?
On Windows, Xelernan Local Rust (No EAC) runs Rust network protocol 2634 and build 166494. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does Xelernan Local Rust (No EAC) run its wipes?
On record so far are too few of Xelernan Local Rust (No EAC)'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 18 hours.
Tags
What do the server tags on Xelernan Local Rust (No EAC) mean?
These are the tags Xelernan Local Rust (No EAC) publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Xelernan Local Rust (No EAC) appear?
These Rust Server Trends lists include Xelernan Local Rust (No EAC): Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto Xelernan Local Rust (No EAC)?
To join, enter client.connect 85.208.50.157:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.