Rust Server TrendsSeismic network · station log
Recording Stations11,637 Players32,155 Active2,791 Wipes · 3 h71 48 h

Station EU-15324 · no signal

TEST SERVER - OLDFARTS.LV

Offline EU 85.206.161.166:28111 checked 11d ago

weekly wipes vanillamoddedoxidepremium
Connect
Players now
0/ 9
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,324
top 70% · #2585 in EU
Last wipe
23d ago
weekly schedule
Next wipe
4d 10h
Mon 2 Nov, 14:57 UTC
Seismic record · station EU-15324 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 9 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct9 Oct13 Oct17 Oct21 Oct25 Oct

Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Monday 2 November, 14:57 UTC, in 4d 10h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
56/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
2/ 200
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 26 on average
2/ 175
TRAVELER SOLO [MAX 1] Wipe 26.10 EU · no group limit · weekly · 23 on average
12/ 100
RustAria #2 [х2 | NoLimit | Мoскoвcкий] EU · groups of 16+ · weekly · 10 on average
3/ 800
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on TEST SERVER - OLDFARTS.LV?

The procedural map on TEST SERVER - OLDFARTS.LV is size 3,500 with seed 1466853796, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on TEST SERVER - OLDFARTS.LV?

You will find no gather rate in the name of TEST SERVER - OLDFARTS.LV. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. Joining is limited to players who have Rust's premium status. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on TEST SERVER - OLDFARTS.LV right now?

No players are recorded on TEST SERVER - OLDFARTS.LV at this moment; it is offline, and the last sighting was 11 days 2 hours ago.

How does TEST SERVER - OLDFARTS.LV rank against other Rust servers?

For player hours across the last seven days, TEST SERVER - OLDFARTS.LV takes #15,324 overall and #2,585 in Europe, inside the top 70% of all ranked servers.

Operator and location

How reliably does TEST SERVER - OLDFARTS.LV stay online?

No contact with TEST SERVER - OLDFARTS.LV right now, and the last recorded contact was 11 days 2 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 5 October 2026.

Which region does TEST SERVER - OLDFARTS.LV run from?

The EU tag is how TEST SERVER - OLDFARTS.LV lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 85.206.161.166:28111.

What build of Rust does TEST SERVER - OLDFARTS.LV use?

TEST SERVER - OLDFARTS.LV is running Rust network protocol 2634 and build 166652 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does TEST SERVER - OLDFARTS.LV run its wipes?

From weekly: 7 days after its last wipe the next wipe of TEST SERVER - OLDFARTS.LV is estimated. The date of its next wipe is Monday 2 November at 14:57 UTC. The present world dates from 23 days 13 hours. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on TEST SERVER - OLDFARTS.LV mean?

Tags published by TEST SERVER - OLDFARTS.LV and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp9 (Max players): 9 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^q (Premium): Joining is limited to players who have Rust's premium status; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does TEST SERVER - OLDFARTS.LV appear?

These Rust Server Trends lists include TEST SERVER - OLDFARTS.LV: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Join the server

How do you connect to TEST SERVER - OLDFARTS.LV?

You can connect by pressing F1 in Rust and typing client.connect 85.206.161.166:28111 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. Joining is limited to players who have Rust's premium status. https://oldfarts.lv/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp9,ptrak,$r?,v2634,^w,^v,EU,gmvanilla,cs166652,^q,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp9
Max players 9 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^q
Premium Joining is limited to players who have Rust's premium status.
^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.