Rust Server TrendsSeismic network · station log
Recording Stations11,582 Players33,161 Active2,855 Wipes · 3 h65 48 h

Station XX-7300 · no signal

Far og Son - Rust Coop

Offline 85.191.35.39:28015 checked 2d ago

Connect
Players now
2/ 2
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 2
Rank
#7,300
top 33%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-7300 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
11.9 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 07:37 UTC24d ago M0.0steady 2 – running 2
Mon 21 Sep, 09:22 UTC36d ago M0.0steady 2 held half 11.9 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 533 on average
242/ 275
Rustoria.co - EU Main EU · groups of 16+ · weekly · 325 on average
15/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 323 on average
18/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
152/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average
63/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
31/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Far og Son - Rust Coop?

Far og Son - Rust Coop uses a procedural map, which the game generates.

Which settings and rules apply on Far og Son - Rust Coop?

No gather rate appears in the name of Far og Son - Rust Coop. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Far og Son - Rust Coop?

A reading taken now finds Far og Son - Rust Coop offline; the most recent activity was 2 days 20 hours ago. Across seven days this server recorded an average of 1 players and a peak of 2.

How does Far og Son - Rust Coop rank against other Rust servers?

On player hours for the past week, Far og Son - Rust Coop sits at #7,300, which puts it inside the top 33% of every ranked server.

Server details

How reliably does Far og Son - Rust Coop stay online?

As recorded now, Far og Son - Rust Coop is not reachable, the last contact having been 2 days 20 hours ago. 9 of 168 hours in the last 7 full days were up time, 5% of the total. On 17 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Far og Son - Rust Coop run from?

Nothing about a region comes from Far og Son - Rust Coop. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 85.191.35.39:28015.

Which Rust version is Far og Son - Rust Coop running?

Rust network protocol 2635 and build 168909 on Windows is what Far og Son - Rust Coop runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Far og Son - Rust Coop?

The recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Far og Son - Rust Coop wipe, and on which days?

On record so far are too few of Far og Son - Rust Coop's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 21 hours is how long the current world has been running.

Tags

What do the server tags on Far og Son - Rust Coop mean?

Tags published by Far og Son - Rust Coop and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Far og Son - Rust Coop appear?

You will find Far og Son - Rust Coop on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Far og Son - Rust Coop?

You can connect by pressing F1 in Rust and typing client.connect 85.191.35.39:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp2
Max players The server has 2 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.