Rust Server TrendsSeismic network · station log
Recording Stations11,766 Players66,169 Active3,487 Wipes · 3 h192 48 h

Station XX-6154 · no signal

>>TGC<<

Offline 85.190.160.9:10500 checked 13h ago

Connect
Players now
1/ 20
5% full
Motion · 24 h
M0.1rising
+1 players on the day
7-day average
1
peak 2
Rank
#6,154
top 28%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-6154 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 20 slots
Motion · 24 h
M0.1rising+1 players
Sharpest hour
+1into Wed 21:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5221:0022:0020:0021:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304021:0022:0020:0021:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
521/ 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
387/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
45/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
49/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
52/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average
167/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on >>TGC<<?

>>TGC<< runs a procedural map of size 3,500 with seed 6738, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on >>TGC<<?

The name of >>TGC<< gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on >>TGC<< right now?

A reading taken now finds >>TGC<< offline; the most recent activity was 13 hours ago. The seven-day average is 1 players, with a peak of 2. The busiest point in the last 48 hours came at 21:00 UTC, averaging 2 players.

How does >>TGC<< rank against other Rust servers?

The last seven days of player hours place >>TGC<< at #6,154, in the top 28% of all ranked servers.

Server facts

How reliably does >>TGC<< stay online?

As recorded now, >>TGC<< is not reachable, the last contact having been 13 hours ago. Going by the uptime figure it reports, it restarted about 1 hours ago. 20 of 168 hours in the last 7 full days were up time, 12% of the total. Its earliest appearance in the records of Rust Server Trends dates to 14 October 2026.

How well does >>TGC<< perform under load?

The 48-hour average is 32 server fps; 30 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 65,251. Its highest memory use was 1,379 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is >>TGC<< hosted?

A region is not published by >>TGC<<. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 85.190.160.9:10500.

Which Rust version is >>TGC<< running?

On Windows, >>TGC<< runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does >>TGC<< wipe, and on which days?

On record so far are too few of >>TGC<<'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 14 days 18 hours.

Tags

What do the server tags on >>TGC<< mean?

These are the tags >>TGC<< publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does >>TGC<< appear?

You will find >>TGC<< on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to >>TGC<<?

To join, enter client.connect 85.190.160.9:10500 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp20
Max players 20 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.