Station XX-9671 · recording
[EU] Fastlane | 5x | No Scrap
Online 85.190.160.249:10600 checked 11m ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #9,671
- top 43%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 3h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW27d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [EU] Fastlane | 5x | No Scrap?
The procedural map on [EU] Fastlane | 5x | No Scrap is size 3,500 with seed 6738, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [EU] Fastlane | 5x | No Scrap?
Going by its name, [EU] Fastlane | 5x | No Scrap runs 5x gather. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on [EU] Fastlane | 5x | No Scrap right now?
1 of the 50 slots on [EU] Fastlane | 5x | No Scrap are filled right now. The seven-day average is 0 players, with a peak of 1.
How does [EU] Fastlane | 5x | No Scrap rank against other Rust servers?
On player hours for the past week, [EU] Fastlane | 5x | No Scrap sits at #9,671, which puts it inside the top 43% of every ranked server.
Server details
How reliably does [EU] Fastlane | 5x | No Scrap stay online?
Right now, you can reach [EU] Fastlane | 5x | No Scrap. Going by the uptime figure it reports, it restarted about 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 18 September 2026 it was recorded for the first time by Rust Server Trends.
Does [EU] Fastlane | 5x | No Scrap hold a steady tick rate?
Across the last 48 hours it averaged 10 server fps, with a floor of 10. At its highest, it carried 66,565 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,082 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is [EU] Fastlane | 5x | No Scrap hosted?
The name of [EU] Fastlane | 5x | No Scrap points to Europe, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 85.190.160.249:10600.
Which Rust version is [EU] Fastlane | 5x | No Scrap running?
On Windows, [EU] Fastlane | 5x | No Scrap runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on [EU] Fastlane | 5x | No Scrap?
On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does [EU] Fastlane | 5x | No Scrap run its wipes?
Once a month [EU] Fastlane | 5x | No Scrap wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 21 hours.
Tags
What do the server tags on [EU] Fastlane | 5x | No Scrap mean?
These are the tags [EU] Fastlane | 5x | No Scrap publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [EU] Fastlane | 5x | No Scrap appear?
These Rust Server Trends lists include [EU] Fastlane | 5x | No Scrap: 5x Rust servers, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.
Connecting
What steps get you onto [EU] Fastlane | 5x | No Scrap?
To join, enter client.connect 85.190.160.249:10600 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
