Station XX-8085 · no signal
Rust Server by nitrado.net
Offline 85.190.160.100:12500 checked 1d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #8,085
- top 36%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Tue 18:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rust Server by nitrado.net?
Rust Server by nitrado.net runs a procedural map of size 3,500 with seed 1111, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Rust Server by nitrado.net?
No gather rate appears in the name of Rust Server by nitrado.net. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Rust Server by nitrado.net?
A reading taken now finds Rust Server by nitrado.net offline; the most recent activity was 44 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 19:00 UTC, averaging 1 players.
How does Rust Server by nitrado.net rank against other Rust servers?
The last seven days of player hours place Rust Server by nitrado.net at #8,085, in the top 36% of all ranked servers.
Operator and location
How reliably does Rust Server by nitrado.net stay online?
No contact with Rust Server by nitrado.net right now, and the last recorded contact was 44 hours ago. The uptime it reports puts its last restart about 16 hours ago. 92 of 120 hours in the last 5 full days were up time, 77% of the total. Its earliest appearance in the records of Rust Server Trends dates to 23 October 2026.
Does Rust Server by nitrado.net hold a steady tick rate?
Across the last 48 hours it averaged 17 server fps, with a floor of 10. At its highest, it carried 69,558 entities: buildings, deployables and the world's other contents. Memory use peaked at 1,812 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Rust Server by nitrado.net run from?
Nothing about a region comes from Rust Server by nitrado.net. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 85.190.160.100:12500.
Which Rust version is Rust Server by nitrado.net running?
Rust network protocol 2635 and build 168909 on Windows is what Rust Server by nitrado.net runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does Rust Server by nitrado.net wipe, and on which days?
On record so far are too few of Rust Server by nitrado.net's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 5 days 18 hours.
Lists and tags
What do the server tags on Rust Server by nitrado.net mean?
Tags published by Rust Server by nitrado.net and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust Server by nitrado.net appear?
The Rust Server Trends lists that take in Rust Server by nitrado.net are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connecting
How do you connect to Rust Server by nitrado.net?
You can connect by pressing F1 in Rust and typing client.connect 85.190.160.100:12500 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
