Rust Server TrendsSeismic network · station log
Recording Stations11,640 Players44,156 Active3,059 Wipes · 3 h105 48 h

Station XX-15338 · recording

MMI Survival

Online 85.155.188.180:28015 checked 14m ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15338 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 08:02 UTC25d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average
295/ 300
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
256/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
27/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average
22/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
38/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average
123/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on MMI Survival?

The procedural map on MMI Survival is size 2,000 with seed 6738, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on MMI Survival?

You will find no gather rate in the name of MMI Survival. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on MMI Survival?

0 of the 50 slots on MMI Survival are filled right now. The population averaged 0 players over the past week.

How does MMI Survival rank against other Rust servers?

On player hours for the past week, MMI Survival sits at #15,338, which puts it inside the top 69% of every ranked server.

Server details

How reliably does MMI Survival stay online?

MMI Survival is up at the moment. The uptime it reports puts its last restart about 4 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 4 October 2026 is when Rust Server Trends first recorded it.

How well does MMI Survival perform under load?

Its average server fps over the last 48 hours was 63, and it never dropped below 41. Buildings, deployables and all the rest of the world's entities brought it to a high of 14,951. Its highest memory use was 1,335 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does MMI Survival run from?

Nothing about a region comes from MMI Survival. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 85.155.188.180:28015.

What build of Rust does MMI Survival use?

Rust network protocol 2634 and build 166652 on Windows is what MMI Survival runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on MMI Survival?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 6 hours after the wipe.

On what timetable does MMI Survival run its wipes?

On record so far are too few of MMI Survival's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 25 days.

Lists and tags

What do the server tags on MMI Survival mean?

Tags published by MMI Survival and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does MMI Survival appear?

You will find MMI Survival on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto MMI Survival?

To join, enter client.connect 85.155.188.180:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.