Rust Server TrendsSeismic network · station log
Recording Stations11,758 Players58,600 Active3,466 Wipes · 3 h133 48 h

Station XX-4393 · recording

SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO

Online 85.15.69.127:28016 checked 8m ago

2x moddedoxide
Connect
Players now
1/ 80
1% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 4
Rank
#4,393
top 20%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-4393 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 80 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Wed 19:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.2 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
40%else halves by day 4

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 08:14 UTC2d ago M0.6rising 4 – running 0
Thu 22 Oct, 11:05 UTC6d ago M0.6rising 4 halved by day 1 3.9 days 0
Mon 12 Oct, 09:21 UTC16d ago M0.6rising 4 halved by day 9 10.1 days 0
Thu 1 Oct, 20:35 UTC FW27d ago M0.7rising 5 halved by day 4 10.5 days 0
Tue 29 Sep, 11:19 UTC29d ago M0.0rising 2 held half 2.4 days 1
Tue 22 Sep, 20:26 UTC36d ago M0.3rising 2 held half 6.6 days 0
Thu 17 Sep, 04:07 UTC41d ago M0.7rising 5 halved by day 3 5.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 791 on average
531/ 650
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 591 on average
268/ 350
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 366 on average
168/ 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 346 on average
174/ 205
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 321 on average
717/ 900
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 311 on average
105/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO?

The procedural map on SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO is size 3,500 with seed 839286028, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO?

Its name points to a gather rate of 2x on SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO?

1 of the 80 slots on SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO are filled right now. The seven-day average is 0 players, with a peak of 4. The busiest point in the last 48 hours came at 11:00 UTC, averaging 3 players.

How does SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO rank against other Rust servers?

The last seven days of player hours place SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO at #4,393, in the top 20% of all ranked servers.

Server details

How reliably does SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO stay online?

SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO is up at the moment. Going by the uptime figure it reports, it restarted about 34 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO perform under load?

The 48-hour average is 128 server fps; 88 is the lowest observed. The world held up to 74,730 entities at its peak, buildings and deployables included. It reached a ceiling of 3,249 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO hosted?

Nothing about a region comes from SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 85.15.69.127:28016.

What build of Rust does SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO use?

On Windows, SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO?

The recent wipes averaged a busiest count of 4 players. The peak on the most recent wipe came 27 hours after the wipe. Half that peak was held until the next wipe in 40% of its recent wipes. By day 4 it fell below half in the wipes where it didn't hold.

How often does SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO wipe, and on which days?

No next wipe can be predicted for SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 2 days 14 hours.

Lists and tags

What do the server tags on SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO mean?

The game's server browser reads the tags SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO publishes: gmrust (Game mode): The game mode is standard Rust survival; mp80 (Max players): 80 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO appear?

The Rust Server Trends lists that take in SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO are: 2x Rust servers, listed live and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Connecting

How do you connect to SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO?

You can connect by pressing F1 in Rust and typing client.connect 85.15.69.127:28016 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp80
Max players 80 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.