Rust Server TrendsSeismic network · station log
Recording Stations11,639 Players47,599 Active3,178 Wipes · 3 h100 48 h

Station XX-14244 · no signal

Ray's Local Server

Offline 85.145.208.129:28015 checked 8d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,244
top 65%
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14244 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct9 Oct13 Oct18 Oct22 Oct26 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
7.1 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 19 Oct, 12:54 UTC8d ago M0.0steady 1 – running 1
Mon 12 Oct, 11:11 UTC15d ago M0.0steady 1 – – 7.1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average
465/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
262/ 225
Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average
30/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average
33/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average
143/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
55/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Ray's Local Server?

No gather rate appears in the name of Ray's Local Server. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Ray's Local Server right now?

No players are recorded on Ray's Local Server at this moment; it is offline, and the last sighting was 8 days 19 hours ago.

How does Ray's Local Server rank against other Rust servers?

On player hours for the past week, Ray's Local Server sits at #14,244, which puts it inside the top 65% of every ranked server.

Server facts

How reliably does Ray's Local Server stay online?

As recorded now, Ray's Local Server is not reachable, the last contact having been 8 days 19 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 5 October 2026.

Which region does Ray's Local Server run from?

A region is not published by Ray's Local Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 85.145.208.129:28015.

What build of Rust does Ray's Local Server use?

Rust network protocol 2634 and build 166652 on Windows is what Ray's Local Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Ray's Local Server?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 1 hours after the wipe.

On what timetable does Ray's Local Server run its wipes?

Too few wipes of Ray's Local Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 8 days 20 hours.

Tags

What do the server tags on Ray's Local Server mean?

The game's server browser reads the tags Ray's Local Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Ray's Local Server appear?

The Rust Server Trends lists that take in Ray's Local Server are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto Ray's Local Server?

You can connect by pressing F1 in Rust and typing client.connect 85.145.208.129:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server has 1 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build It runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.