Rust Server TrendsSeismic network · station log
Recording Stations11,814 Players69,594 Active3,624 Wipes · 3 h187 48 h

Station XX-6186 · recording

4Netplayers Klaus Rust Server

Online 85.14.216.104:20300 checked 11m ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#6,186
top 28%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-6186 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
15.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 6

The first 48 hours of its last wipes

Mon 26 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 14:31 UTC2d ago M0.0rising 1 – running 0
Fri 2 Oct, 04:50 UTC27d ago M0.0rising 1 halved by day 10 24.4 days 0
Fri 25 Sep, 16:42 UTC33d ago M0.6rising 5 halved by day 2 6.5 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average
524/ 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
431/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
61/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
63/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
54/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
165/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on 4Netplayers Klaus Rust Server?

4Netplayers Klaus Rust Server runs a procedural map of size 6,000 with seed 444566652, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on 4Netplayers Klaus Rust Server?

You will find no gather rate in the name of 4Netplayers Klaus Rust Server. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on 4Netplayers Klaus Rust Server?

0 of the 10 slots on 4Netplayers Klaus Rust Server are filled right now. Across seven days this server recorded an average of 0 players and a peak of 2.

How does 4Netplayers Klaus Rust Server rank against other Rust servers?

Over the last seven days, 4Netplayers Klaus Rust Server recorded enough player hours to reach #6,186 worldwide, placing it in the top 28% of all ranked servers.

Server details

How reliably does 4Netplayers Klaus Rust Server stay online?

Right now, you can reach 4Netplayers Klaus Rust Server. Its reported uptime points to a restart about 2 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does 4Netplayers Klaus Rust Server perform under load?

Its average server fps over the last 48 hours was 30, and it never dropped below 27. Buildings, deployables and all the rest of the world's entities brought it to a high of 195,340. Memory use peaked at 4,514 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is 4Netplayers Klaus Rust Server hosted?

No region is published by 4Netplayers Klaus Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 85.14.216.104:20300 is the address it uses.

Which Rust version is 4Netplayers Klaus Rust Server running?

Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Klaus Rust Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on 4Netplayers Klaus Rust Server?

2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 6 in the wipes where it didn't hold.

On what timetable does 4Netplayers Klaus Rust Server run its wipes?

No next wipe can be predicted for 4Netplayers Klaus Rust Server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 2 days 22 hours.

Tags

What do the server tags on 4Netplayers Klaus Rust Server mean?

Tags published by 4Netplayers Klaus Rust Server and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does 4Netplayers Klaus Rust Server appear?

You will find 4Netplayers Klaus Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connecting

How do you connect to 4Netplayers Klaus Rust Server?

To join, enter client.connect 85.14.216.104:20300 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.