Station XX-16008 · no signal
VOEVODIN-Integration
Offline 85.137.94.53:28155 checked 23d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,008
- top 72%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on VOEVODIN-Integration?
A procedural map runs on VOEVODIN-Integration, generated by the game.
Which settings and rules apply on VOEVODIN-Integration?
No gather rate appears in the name of VOEVODIN-Integration. 5 players is the most a group can hold. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on VOEVODIN-Integration?
VOEVODIN-Integration is not responding at this moment and is offline, last seen 23 days 7 hours ago.
How does VOEVODIN-Integration rank against other Rust servers?
The last seven days of player hours place VOEVODIN-Integration at #16,008, in the top 72% of all ranked servers.
Server facts
How reliably does VOEVODIN-Integration stay online?
No contact with VOEVODIN-Integration right now, and the last recorded contact was 23 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 6 October 2026 is when Rust Server Trends first recorded it.
Which region does VOEVODIN-Integration run from?
Nothing about a region comes from VOEVODIN-Integration. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 85.137.94.53:28155 is the address it uses.
Which Rust version is VOEVODIN-Integration running?
Rust network protocol 2634 and build 166652 on Linux is what VOEVODIN-Integration runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does VOEVODIN-Integration run its wipes?
Too few wipes of VOEVODIN-Integration are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 23 days 9 hours is how long the current world has been running.
Server tags
What do the server tags on VOEVODIN-Integration mean?
The game's server browser reads the tags VOEVODIN-Integration publishes: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): Slots: 1; ts5 (Group limit): Teams are capped at 5 players; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does VOEVODIN-Integration appear?
The Rust Server Trends lists that take in VOEVODIN-Integration are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to VOEVODIN-Integration?
You can connect by pressing F1 in Rust and typing client.connect 85.137.94.53:28155 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.