Rust Server TrendsSeismic network · station log
Recording Stations11,904 Players91,721 Active4,063 Wipes · 3 h165 48 h

Station XX-14982 · recording

zero server private

Online 85.131.246.208:28015 checked 11m ago

Connect
Players now
0/ 5
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,982
top 68%
Last wipe
5h ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14982 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 5 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 15:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75114:0015:0016:0017:0018:00Wiped Tue 27 Oct, 14:33 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
010020030040014:0015:0016:0017:0018:00Wiped Tue 27 Oct, 14:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average
774/ 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average
47/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average
134/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average
446/ 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
261/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average
199/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on zero server private?

The procedural map on zero server private is size 2,000 with seed 1984981545, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on zero server private?

You will find no gather rate in the name of zero server private. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on zero server private?

At this moment, zero server private records 0 players across 5 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 14:00 UTC, averaging 0 players.

How does zero server private rank against other Rust servers?

The last seven days of player hours place zero server private at #14,982, in the top 68% of all ranked servers.

Server facts

How reliably does zero server private stay online?

zero server private is up at the moment. Going by the uptime figure it reports, it restarted about 38 minutes ago. 27 October 2026 is when Rust Server Trends first recorded it.

How well does zero server private perform under load?

The 48-hour average is 237 server fps; 235 is the lowest observed. At its highest, it carried 15,723 entities: buildings, deployables and the world's other contents. Its highest memory use was 794 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is zero server private hosted?

A region is not published by zero server private. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 85.131.246.208:28015 is the address it uses.

What build of Rust does zero server private use?

Rust network protocol 2635 and build 168909 on Linux is what zero server private runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does zero server private wipe, and on which days?

The rhythm of zero server private cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 5 hours.

Lists and tags

What do the server tags on zero server private mean?

The game's server browser reads the tags zero server private publishes: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does zero server private appear?

These Rust Server Trends lists include zero server private: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to join

What steps get you onto zero server private?

To join, enter client.connect 85.131.246.208:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp5
Max players Slots: 5.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.