Station XX-14982 · recording
zero server private
Online 85.131.246.208:28015 checked 11m ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #14,982
- top 68%
- Last wipe
- 5h ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Tue 15:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on zero server private?
The procedural map on zero server private is size 2,000 with seed 1984981545, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on zero server private?
You will find no gather rate in the name of zero server private. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on zero server private?
At this moment, zero server private records 0 players across 5 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 14:00 UTC, averaging 0 players.
How does zero server private rank against other Rust servers?
The last seven days of player hours place zero server private at #14,982, in the top 68% of all ranked servers.
Server facts
How reliably does zero server private stay online?
zero server private is up at the moment. Going by the uptime figure it reports, it restarted about 38 minutes ago. 27 October 2026 is when Rust Server Trends first recorded it.
How well does zero server private perform under load?
The 48-hour average is 237 server fps; 235 is the lowest observed. At its highest, it carried 15,723 entities: buildings, deployables and the world's other contents. Its highest memory use was 794 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is zero server private hosted?
A region is not published by zero server private. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 85.131.246.208:28015 is the address it uses.
What build of Rust does zero server private use?
Rust network protocol 2635 and build 168909 on Linux is what zero server private runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does zero server private wipe, and on which days?
The rhythm of zero server private cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 5 hours.
Lists and tags
What do the server tags on zero server private mean?
The game's server browser reads the tags zero server private publishes: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does zero server private appear?
These Rust Server Trends lists include zero server private: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to join
What steps get you onto zero server private?
To join, enter client.connect 85.131.246.208:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.