Station XX-15358 · recording
Rust Server
Online 85.131.246.147:28015 checked 8m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,358
- top 69%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 11.7 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 32 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 14 Oct, 20:50 UTC14d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sat 3 Oct, 02:59 UTC26d ago | M0.0▲rising | 1 | halved by day 1 | 11.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rust Server?
Rust Server runs a procedural map of size 3,000 with seed 50000, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Rust Server?
The name of Rust Server gives no gather rate. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on Rust Server?
At this moment, Rust Server records 0 players across 50 slots. The seven-day average for this server is 0 players.
How does Rust Server rank against other Rust servers?
On player hours for the past week, Rust Server sits at #15,358, which puts it inside the top 69% of every ranked server.
Server details
How reliably does Rust Server stay online?
As recorded now, Rust Server is running. Going by the uptime figure it reports, it restarted about 11 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 15 September 2026 is when Rust Server Trends first recorded it.
How well does Rust Server perform under load?
The 48-hour average is 174 server fps; 107 is the lowest observed. At its highest, it carried 48,451 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,378 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Rust Server run from?
A region is not published by Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 85.131.246.147:28015.
Which Rust version is Rust Server running?
On Linux, Rust Server runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Rust Server?
1 players, on average, was the busiest crowd at its recent wipes. 32 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
How often does Rust Server wipe, and on which days?
Too few wipes of Rust Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 days 6 hours is how long the current world has been running.
Lists and tags
What do the server tags on Rust Server mean?
Tags published by Rust Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust Server appear?
The Rust Server Trends lists that take in Rust Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to Rust Server?
Enter client.connect 85.131.246.147:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.