Rust Server TrendsSeismic network · station log
Recording Stations11,643 Players37,948 Active2,905 Wipes · 3 h66 48 h

Station XX-13307 · no signal

Private Rust Server

Offline 85.115.209.232:28015 checked 37d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,307
no region published
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13307 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average
236/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average
15/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average
30/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
117/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
47/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
45/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Private Rust Server?

Private Rust Server uses a procedural map, which the game generates.

Which settings and rules apply on Private Rust Server?

The name of Private Rust Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Private Rust Server?

Private Rust Server is not responding at this moment and is offline, last seen 37 days 13 hours ago.

How does Private Rust Server rank against other Rust servers?

The last seven days of player hours place Private Rust Server at #13,307, in the top – of all ranked servers.

Server details

How reliably does Private Rust Server stay online?

As recorded now, Private Rust Server is not reachable, the last contact having been 37 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 20 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Private Rust Server run from?

No region is published by Private Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 85.115.209.232:28015.

What build of Rust does Private Rust Server use?

On Windows, Private Rust Server runs Rust network protocol 2633 and build 164530. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does Private Rust Server run its wipes?

Too few wipes of Private Rust Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 38 days 7 hours.

Server tags

What do the server tags on Private Rust Server mean?

Tags published by Private Rust Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Private Rust Server appear?

The Rust Server Trends lists that take in Private Rust Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Private Rust Server?

Enter client.connect 85.115.209.232:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.