Rust Server TrendsSeismic network · station log
Recording Stations11,792 Players68,594 Active3,568 Wipes · 3 h191 48 h

Station EU-11800 · recording

RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic

Online EU 85.114.134.155:28015 checked 12m ago

monthly wipes vanillamoddedoxide
Connect
Players now
0/ 150
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#11,800
top 53% · #2370 in EU
Last wipe
27d ago
monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-11800 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 150 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Thu 09:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 53% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak
4players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 44 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW27d ago M0.6rising 4 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
75/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
23/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 83 on average
252/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 72 on average
109/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average
15/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 65 on average
375/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?

Generated by the game, the map on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic is procedural, size 4,500 with seed 781594078. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?

No gather rate appears in the name of RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic right now?

0 of the 150 slots on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic are filled right now. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 09:00 UTC, averaging 0 players.

How does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic rank against other Rust servers?

The last seven days of player hours place RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic at #11,800, in the top 53% of all ranked servers and #2,370 in Europe.

Server facts

How reliably does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic stay online?

RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic is up at the moment. Going by the uptime figure it reports, it restarted about 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic perform under load?

The 48-hour average is 109 server fps; 58 is the lowest observed. At its highest, it carried 117,697 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,670 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic run from?

In Europe RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 85.114.134.155:28015.

What build of Rust does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic use?

On Linux, RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?

On average, the busiest point of its recent wipes drew 4 players. 44 hours after the latest wipe, the crowd peaked.

How often does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic wipe, and on which days?

At the force wipe each month RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 27 days 18 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic mean?

Tags published by RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): Slots: 150; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic appear?

The Rust Server Trends lists that take in RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic are: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?

You can connect by pressing F1 in Rust and typing client.connect 85.114.134.155:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://rust.evopixel.ro.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp150
Max players Slots: 150.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.