Station EU-11800 · recording
RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic
Online EU 85.114.134.155:28015 checked 12m ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #11,800
- top 53% · #2370 in EU
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 6h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Thu 09:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
- wipe-day peak
- 4players, last three wipes
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 44 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW27d ago | M0.6▲rising | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?
Generated by the game, the map on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic is procedural, size 4,500 with seed 781594078. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?
No gather rate appears in the name of RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic right now?
0 of the 150 slots on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic are filled right now. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 09:00 UTC, averaging 0 players.
How does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic rank against other Rust servers?
The last seven days of player hours place RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic at #11,800, in the top 53% of all ranked servers and #2,370 in Europe.
Server facts
How reliably does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic stay online?
RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic is up at the moment. Going by the uptime figure it reports, it restarted about 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic perform under load?
The 48-hour average is 109 server fps; 58 is the lowest observed. At its highest, it carried 117,697 entities: buildings, deployables and the world's other contents. Its highest memory use was 3,670 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic run from?
In Europe RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 85.114.134.155:28015.
What build of Rust does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic use?
On Linux, RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?
On average, the busiest point of its recent wipes drew 4 players. 44 hours after the latest wipe, the crowd peaked.
How often does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic wipe, and on which days?
At the force wipe each month RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 27 days 18 hours. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic mean?
Tags published by RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): Slots: 150; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic appear?
The Rust Server Trends lists that take in RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic are: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
How do you connect to RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?
You can connect by pressing F1 in Rust and typing client.connect 85.114.134.155:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://rust.evopixel.ro.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.