Rust Server TrendsSeismic network · station log
Recording Stations11,767 Players74,585 Active3,497 Wipes · 3 h237 48 h

Station EU-15920 · no signal

EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]

Offline EU 85.113.51.132:27015 checked 27d ago

biweekly wipes moddedcarbon
Connect
Players now
0/ 200
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,920
top 70% · #2472 in EU
Last wipe
55d ago
biweekly schedule
Next wipe
12h
Fri 30 Oct, 11:36 UTC
Seismic record · station EU-15920 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 200 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Friday 30 October, 11:36 UTC, in 12h. Biweekly: 14 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average
1/ 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 9 on average
1/ 200
[ESP][PVE] PACIFIC WORLD (WIPED 29/10/2026) EU · groups of 16+ · biweekly · 4 on average
11/ 50
РЕЛАКС #2 Х2|Для новичков| No Limit EU · groups of 10+ · biweekly · 3 on average
7/ 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU EU · groups of 10+ · biweekly · 3 on average
3/ 300
PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10 EU · groups of 8+ · biweekly · 2 on average
0/ 80
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]?

EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] runs a procedural map of size 4,500 with seed 202544, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]?

No gather rate appears in the name of EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] right now?

A reading taken now finds EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] offline; the most recent activity was 27 days 7 hours ago.

How does EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] rank against other Rust servers?

EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] is #2,472 in Europe and #15,920 worldwide on the past week's player hours, within the top 70% of ranked servers.

Operator and location

How reliably does EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] stay online?

No contact with EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] right now, and the last recorded contact was 27 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] run from?

With its EU tag, EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 85.113.51.132:27015.

What build of Rust does EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] use?

On Windows, EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] runs Rust network protocol 2633 and build 163794. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] run its wipes?

An estimate from biweekly: 14 days after its last wipe gives EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]'s next wipe. The date of its next wipe is Friday 30 October at 11:36 UTC. The present world dates from 55 days 11 hours. Every two weeks it wipes, according to the schedule in its tags.

Lists and tags

What do the server tags on EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] mean?

Tags published by EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp200 (Max players): Slots: 200; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] appear?

The Rust Server Trends lists that take in EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] are: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

How to join

How do you connect to EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]?

Enter client.connect 85.113.51.132:27015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,^z,^y,^b,EU,gmrust,cs163794,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp200
Max players Slots: 200.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.