Station EU-15353 · recording
[EU] DONTSHOOT PVP|PVE Flag Raidable Bases
Online EU 85.10.201.203:28015 checked 12m ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,353
- top 69% · #2568 in EU
- Last wipe
- 13d ago
- monthly schedule
- Next wipe
- 7d 16h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 19:36 UTC13d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [EU] DONTSHOOT PVP|PVE Flag Raidable Bases?
Generated by the game, the map on [EU] DONTSHOOT PVP|PVE Flag Raidable Bases is procedural, size 4,500 with seed 2000000001. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [EU] DONTSHOOT PVP|PVE Flag Raidable Bases?
No gather rate appears in the name of [EU] DONTSHOOT PVP|PVE Flag Raidable Bases. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on [EU] DONTSHOOT PVP|PVE Flag Raidable Bases right now?
A reading taken now shows 0 players on [EU] DONTSHOOT PVP|PVE Flag Raidable Bases, which has 150 slots. The population averaged 0 players over the past week.
How does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases rank against other Rust servers?
[EU] DONTSHOOT PVP|PVE Flag Raidable Bases is #2,568 in Europe and #15,353 worldwide on the past week's player hours, within the top 69% of ranked servers.
Server facts
How reliably does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases stay online?
As recorded now, [EU] DONTSHOOT PVP|PVE Flag Raidable Bases is running. Its reported uptime points to a restart about 13 days 4 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases hold a steady tick rate?
Its average server fps over the last 48 hours was 179, and it never dropped below 153. Buildings, deployables and all the rest of the world's entities brought it to a high of 123,426. Its highest memory use was 9,959 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases run from?
The EU tag is how [EU] DONTSHOOT PVP|PVE Flag Raidable Bases lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 85.10.201.203:28015.
What build of Rust does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases use?
Rust network protocol 2634 and build 167781 on Linux is what [EU] DONTSHOOT PVP|PVE Flag Raidable Bases runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on [EU] DONTSHOOT PVP|PVE Flag Raidable Bases?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases run its wipes?
Once a month [EU] DONTSHOOT PVP|PVE Flag Raidable Bases wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 13 days 6 hours. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on [EU] DONTSHOOT PVP|PVE Flag Raidable Bases mean?
The game's server browser reads the tags [EU] DONTSHOOT PVP|PVE Flag Raidable Bases publishes: gmvanilla (Game mode): This is vanilla survival; mp150 (Max players): 150 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [EU] DONTSHOOT PVP|PVE Flag Raidable Bases appear?
These Rust Server Trends lists include [EU] DONTSHOOT PVP|PVE Flag Raidable Bases: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connecting
How do you connect to [EU] DONTSHOOT PVP|PVE Flag Raidable Bases?
To join, enter client.connect 85.10.201.203:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://dontshoot.net/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
