Station XX-16363 · no signal
Temporary Testing Server
Offline 84.86.42.213:28015 checked 33d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,363
- top 71%
- Last wipe
- 33d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Temporary Testing Server?
A procedural map runs on Temporary Testing Server, generated by the game.
Which settings and rules apply on Temporary Testing Server?
No gather rate appears in the name of Temporary Testing Server. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on Temporary Testing Server?
A reading taken now finds Temporary Testing Server offline; the most recent activity was 33 days 14 hours ago.
How does Temporary Testing Server rank against other Rust servers?
The last seven days of player hours place Temporary Testing Server at #16,363, in the top 71% of all ranked servers.
Server details
How reliably does Temporary Testing Server stay online?
Temporary Testing Server is down at the moment; the last recorded contact was 33 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 25 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Temporary Testing Server hosted?
No region is published by Temporary Testing Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 84.86.42.213:28015.
Which Rust version is Temporary Testing Server running?
Rust network protocol 2633 and build 165217 on Windows is what Temporary Testing Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does Temporary Testing Server wipe, and on which days?
On record so far are too few of Temporary Testing Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 33 days 16 hours is how long the current world has been running.
Lists and tags
What do the server tags on Temporary Testing Server mean?
Tags published by Temporary Testing Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Temporary Testing Server appear?
The Rust Server Trends lists that take in Temporary Testing Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto Temporary Testing Server?
You can connect by pressing F1 in Rust and typing client.connect 84.86.42.213:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.