Rust Server TrendsSeismic network · station log
Recording Stations11,645 Players40,217 Active2,964 Wipes · 3 h81 48 h

Station XX-13766 · no signal

Local 1x1 (no EAC)

Offline 84.55.17.28:28015 checked 11d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,766
top 64%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13766 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average
260/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average
15/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average
31/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
119/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
45/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
49/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Local 1x1 (no EAC)?

The map on Local 1x1 (no EAC) is procedural, produced by the game.

Which settings and rules apply on Local 1x1 (no EAC)?

The name of Local 1x1 (no EAC) gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is off: VAC, from Valve.

Live population

What is the current population on Local 1x1 (no EAC)?

Local 1x1 (no EAC) is not responding at this moment and is offline, last seen 11 days 14 hours ago.

How does Local 1x1 (no EAC) rank against other Rust servers?

On player hours for the past week, Local 1x1 (no EAC) sits at #13,766, which puts it inside the top 64% of every ranked server.

Server details

How reliably does Local 1x1 (no EAC) stay online?

Local 1x1 (no EAC) is down at the moment; the last recorded contact was 11 days 14 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 16 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Local 1x1 (no EAC) hosted?

Nothing about a region comes from Local 1x1 (no EAC). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 84.55.17.28:28015.

Which Rust version is Local 1x1 (no EAC) running?

Rust network protocol 2634 and build 167398 on Windows is what Local 1x1 (no EAC) runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does Local 1x1 (no EAC) run its wipes?

On record so far are too few of Local 1x1 (no EAC)'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 18 days 3 hours.

Server tags

What do the server tags on Local 1x1 (no EAC) mean?

Tags published by Local 1x1 (no EAC) and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Local 1x1 (no EAC) appear?

These Rust Server Trends lists include Local 1x1 (no EAC): Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Local 1x1 (no EAC)?

You can connect by pressing F1 in Rust and typing client.connect 84.55.17.28:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.